Shows a menu with a button for each scene that is present in the build.
#Why Handy for publishing a set of test scenes to a player. Unfortunately the list of scenes in the Build Settings dialog is only available in the editor, not in the player. We get around this by serializing the list of scenes into a scriptable object (Scenes list.asset). This can be read by the menu script at runtime.
#Operation The Scenes list asset needs to be manually updated, this can be done via the Build/Update Scenes List pulldown menu. You can test the working of the menu by adding the yellow scene and updating the scenes list.
#Possible Improvements
- Automatic updating of Scenes list, for instance in a pre-build callback.