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🏗️ Compile

🏗️ Compile #1183

name: 🏗️ Compile
#on: [push, pull_request]
on:
push:
pull_request:
schedule:
- cron: "* */12 * * *"
jobs:
compile_windows:
runs-on: windows-2019
name: "Windows"
steps:
- uses: actions/checkout@v2
- name: Checkout cocos-engines
shell: bash
run: |
set -x
# git clone --branch v3.7-use-bus-event --depth 1 https://github.com/PatriceJiang/engine engine
git clone --branch v3.8.0 --depth 1 https://github.com/cocos/cocos-engine engine
cd engine
EXT_VERSION=`node ./.github/workflows/get-native-external-version.js`
cd native
rm -rf external
git clone --branch $EXT_VERSION --depth 1 https://github.com/cocos/cocos-engine-external external
- name: Compile Windows
shell: bash
run: |
set -x
ROOT=${GITHUB_WORKSPACE//\\//}
COCOS_X_PATH=$ROOT/engine/native
NATIVE_DIR=$ROOT/NewProject/native/engine/win64
RES_DIR=$ROOT/NewProject/build/windows
sed -i "s@^.*COCOS_X_PATH.*@set(COCOS_X_PATH $COCOS_X_PATH)@g" NewProject/build/windows/proj/cfg.cmake
cd $RES_DIR/proj
cmake -S $NATIVE_DIR -B . -DRES_DIR=$RES_DIR
cmake --build . --config Debug
echo "Compile Windows Debug done!"
AUTOGEN_SRC=`find . -name plugin_registry_autogen.cpp`
if [[ $AUTOGEN_SRC == '' ]]; then
echo "plugin_registry_autogen.cpp not found"
exit 1
fi
compile_android:
name: "Android"
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Checkout cocos-engines
shell: bash
run: |
set -x
# git clone --branch v3.7-use-bus-event --depth 1 https://github.com/PatriceJiang/engine engine
git clone --branch v3.8.0 --depth 1 https://github.com/cocos/cocos-engine engine
cd engine
EXT_VERSION=`node ./.github/workflows/get-native-external-version.js`
cd native
rm -rf external
git clone --branch $EXT_VERSION --depth 1 https://github.com/cocos/cocos-engine-external external
- uses: nttld/setup-ndk@v1
id: setup-ndk
with:
ndk-version: r21e
add-to-path: false
- name: set cocos_engine
env:
ANDROID_NDK_HOME: ${{ steps.setup-ndk.outputs.ndk-path }}
shell: bash
run: |
set -x
COCOS_X_PATH=$GITHUB_WORKSPACE/engine/native
NATIVE_DIR=$GITHUB_WORKSPACE/NewProject/native/engine/android
KEYSTORE=$GITHUB_WORKSPACE/NewProject/native/engine/android/debug.keystore
RES_PATH=$GITHUB_WORKSPACE/NewProject/build/android
sed -i "s@^.*COCOS_X_PATH.*@set(COCOS_X_PATH $COCOS_X_PATH)@g" NewProject/build/android/proj/cfg.cmake
sed -i "s@^RES_PATH.*@RES_PATH=$RES_PATH@g" NewProject/build/android/proj/gradle.properties
sed -i "s@^COCOS_ENGINE_PATH.*@COCOS_ENGINE_PATH=$COCOS_X_PATH@g" NewProject/build/android/proj/gradle.properties
sed -i "s@^NATIVE_DIR.*@NATIVE_DIR=$NATIVE_DIR@g" NewProject/build/android/proj/gradle.properties
sed -i "s@^PROP_NDK_PATH.*@PROP_NDK_PATH=$ANDROID_NDK_HOME@g" NewProject/build/android/proj/gradle.properties
sed -i "s@^RELEASE_STORE_FILE.*@RELEASE_STORE_FILE=$KEYSTORE@g" NewProject/build/android/proj/gradle.properties
sed -i "s@^sdk.dir.*@sdk.dir=$ANDROID_HOME@g" NewProject/build/android/proj/local.properties
echo "inspect gradle.properties"
cat NewProject/build/android/proj/gradle.properties
# install android cmake
$ANDROID_HOME/tools/bin/sdkmanager "cmake;3.18.1"
- name: Compile
shell: bash
run: |
set -x
cd NewProject/build/android/proj
chmod +x gradlew
./gradlew assembleDebug
echo "Compile Android Debug Done!"
AUTOGEN_SRC=`find . -name plugin_registry_autogen.cpp`
if [[ $AUTOGEN_SRC == '' ]]; then
echo "plugin_registry_autogen.cpp not found"
exit 1
fi
compile_mac:
name: "MacOS"
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: Checkout cocos-engines
shell: bash
run: |
set -x
# git clone --branch v3.7-use-bus-event --depth 1 https://github.com/PatriceJiang/engine engine
git clone --branch v3.8.0 --depth 1 https://github.com/cocos/cocos-engine engine
cd engine
EXT_VERSION=`node ./.github/workflows/get-native-external-version.js`
cd native
rm -rf external
git clone --branch $EXT_VERSION --depth 1 https://github.com/cocos/cocos-engine-external external
- name: Compile Mac
shell: bash
run: |
set -x
brew install gsed
ROOT=${GITHUB_WORKSPACE//\\//}
COCOS_X_PATH=$ROOT/engine/native
NATIVE_DIR=$ROOT/NewProject/native/engine/mac
RES_DIR=$ROOT/NewProject/build/mac
gsed -i "s@^.*COCOS_X_PATH.*@set(COCOS_X_PATH $COCOS_X_PATH)@g" NewProject/build/mac/proj/cfg.cmake
cd $RES_DIR/proj
cmake -S $NATIVE_DIR -B . -DRES_DIR=$RES_DIR -GXcode -DCMAKE_OSX_ARCHITECTURES=x86_64
NUM_OF_CORES=`getconf _NPROCESSORS_ONLN`
cmake --build . --config Debug -- -quiet -jobs $NUM_OF_CORES -arch x86_64
echo "Compile Mac Debug done!"
AUTOGEN_SRC=`find . -name plugin_registry_autogen.cpp`
if [[ $AUTOGEN_SRC == '' ]]; then
echo "plugin_registry_autogen.cpp not found"
exit 1
fi
compile_iOS:
name: "iOS"
runs-on: macos-latest
steps:
- uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: latest-stable
- uses: actions/checkout@v2
- name: Checkout cocos-engines
shell: bash
run: |
set -x
# git clone --branch v3.7-use-bus-event --depth 1 https://github.com/PatriceJiang/engine engine
git clone --branch v3.8.0 --depth 1 https://github.com/cocos/cocos-engine engine
cd engine
EXT_VERSION=`node ./.github/workflows/get-native-external-version.js`
cd native
rm -rf external
git clone --branch $EXT_VERSION --depth 1 https://github.com/cocos/cocos-engine-external external
- name: Compile iOS
shell: bash
run: |
set -x
brew install gsed
ROOT=${GITHUB_WORKSPACE//\\//}
COCOS_X_PATH=$ROOT/engine/native
NATIVE_DIR=$ROOT/NewProject/native/engine/ios
RES_DIR=$ROOT/NewProject/build/ios
gsed -i "s@^.*COCOS_X_PATH.*@set(COCOS_X_PATH $COCOS_X_PATH)@g" NewProject/build/ios/proj/cfg.cmake
cd $RES_DIR/proj
cmake -S $NATIVE_DIR -B . -DRES_DIR=$RES_DIR -GXcode \
-DCMAKE_SYSTEM_NAME=iOS \
-DCMAKE_OSX_SYSROOT=iphoneos \
-DCMAKE_OSX_ARCHITECTURES=arm64
NUM_OF_CORES=`getconf _NPROCESSORS_ONLN`
cmake --build . --config Debug -- -quiet -jobs $NUM_OF_CORES CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO
echo "Compile iOS Debug done!"
AUTOGEN_SRC=`find . -name plugin_registry_autogen.cpp`
if [[ $AUTOGEN_SRC == '' ]]; then
echo "plugin_registry_autogen.cpp not found"
exit 1
fi