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fix: breaking change fix to centered
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Jacek Pietal committed Apr 18, 2023
1 parent 4f13069 commit 2377235
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Showing 98 changed files with 8,860 additions and 7,318 deletions.
4 changes: 2 additions & 2 deletions dist/base-system.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -11,11 +11,11 @@ import { Body, BodyOptions, ChildrenData, Data, PotentialVector, RBush, Vector }
export declare class BaseSystem extends RBush<Body> implements Data {
data: ChildrenData;
/**
* draw bodies
* draw exact bodies colliders outline
*/
draw(context: CanvasRenderingContext2D): void;
/**
* draw hierarchy
* draw bounding boxes hierarchy outline
*/
drawBVH(context: CanvasRenderingContext2D): void;
/**
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2 changes: 1 addition & 1 deletion dist/base-system.d.ts.map

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15 changes: 6 additions & 9 deletions dist/base-system.js

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2 changes: 1 addition & 1 deletion dist/base-system.js.map

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4 changes: 4 additions & 0 deletions dist/bodies/circle.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -129,6 +129,10 @@ export declare class Circle extends SATCircle implements BBox, BodyProps {
* Draws collider on a CanvasRenderingContext2D's current path
*/
draw(context: CanvasRenderingContext2D): void;
/**
* Draws Bounding Box on canvas context
*/
drawBVH(context: CanvasRenderingContext2D): void;
/**
* internal for getting offset with applied angle
*/
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2 changes: 1 addition & 1 deletion dist/bodies/circle.d.ts.map

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6 changes: 6 additions & 0 deletions dist/bodies/circle.js

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