Networks is a Slimefun4 addon that brings a simple yet powerful item storage and movement network that works along side cargo.
You can find a fuller guide to Networks including all items and blocks in my Documentation Pages
It can access every single item in the network and display it to you on a single GUI, you can pull out items one by one or by stack. Items can be inserted directly through this grid and a special crafting grid can craft both vanilla AND slimefun items using ingredients directly from the network.
The Network Bridge just acts as a block to help extend the network out cheaply
Network Cells are a single block that can hold a double-chests worth of items within it. These items are exposed to the network. They are designed for items that you either have few of or are non-stackable/unique.
A Network Quantum Storage is a single block that can hold a massive amount of a single type of item within it. Starting at 4k items upgradable all the way up to 2 billion at it's highest. Quantums should be thought as barrels for deep storage of mass-produced items.
A Network Monitor is used to 'expose' the inventories of connected blocks. This is required for the network to see inside of a Network Shell's card and also storage solutions from other plugins like Infinity Expansion's barrels.
The Network Importer has a 9-slot inventory that Cargo can access and drop items into. The importer will periodically try to move these items from the import slots into the network, should there be capacity to do so. The Network Exporter takes a single item as a template and tries to withdraw matching items from the network into itself. It's internal inventory is accessible by cargo. These two blocks act as a bridge between cargo/networks when needed
The Network Grabber will try to remove items from adjacent Slimefun machines and move them directly into the network if possible. This works for any Slimefun machine that accepts cargo-out. The Network Pusher takes a single item as a template and tries to withdraw the item form the network and push it into an adjacent Slimefun machine's input slot(s) when possible.
The Network Capacitor will accept energy in from the EnergyNet and will store it. Any connected Network machine can use this power when required. Total network power can be seen using the Network Power Display.
A Network Power Outlet can take power from within the network and output it to an adjacent EnergyNet machine.
The Network Transmitter will take matching items from the network and will send it to a linked Network Receiver. The receiver will accept the item and will try to send it into its own Network.
The Network Encoder will take a given recipe (Vanilla or Slimefun) and encode it into a blank blueprint. The Network Autocrafter will take this blueprint and try to craft it periodically using items directly within the network assuming enough items are found and enough power is provided. Items are output back into the network. The Withholding Autocrafter does the same thing but keeps the crafted items inside itself, up to a single stack, and exposes this stack to the network for withdrawal. This is useful to keep a stock of items without crafting too many or for items useful only as crafting materials for other auto crafters.
The Network Remote(s) are expensive crafts that allow you to access a bound-grid wirelessly. Different tiers of remotes allow different access ranges from 150 blocks, 500, unlimited and then cross-dimensionally.
The Network Purger takes a single item as a template and will find a matching item inside the network, withdraw it then void it. Use with care.
- The Network Crayon allows you to turn on/off particles from machines showing you when and what they are doing without having to open un the GUI.
- The Network Configurator allows you to copy the settings of an appropriate node and then paste the settings back onto another node. Costly to craft but allows for quick setups.
- The Network Probe will show every block that's connected to a controller including a summary of their contents.
As usual, a big thanks Boomer, Cai and Lucky for their help testing and refining networks
A big thanks to the owners of mct.tantrum.org who have tested nearly everything I have made and really given me direction and drive to make these things including some monster test setups of Networks to really push it into the dirt ;)
Another big shoutout to GentlemanCheesy of mc.talosmp.net for being my first (and as of writing this, only!) sponsor. A few coffee's a month to make me feel better about making these addons <3