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Project created for the class 8810 Eye Tracking II: Gaze Sensing and Interaction in XR at Clemson University in spring-2023.

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Unity_2kQnkU57w2.mp4

Live Data in VR using Unity

The Live Data in Virtual Reality project developed on Unity is an exciting project created for the class 8810 Eye Tracking II: Gaze Sensing and Interaction in XR at Clemson University in spring-2023. The project aims to combine the latest virtual reality technology to create an immersive and interactive user experience in which users can navigate the environment. Every time the user’s gaze focuses on a specific object, the program will fetch a value (number) transmitted by a Web API representing the actual temperature in a water pump.

Getting Started

Documentation and research log is available here.

Authors

The project was done by Roger Smith Rivas.

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License

This project is licensed under the [MIT License] License - see the LICENSE.md file for details

Acknowledgments

The author thanks Ph.D. Andrew T. Duchowski from Clemson University for the helpful discussions about this work and for providing guidelines on the elaboration of this project and to Sistemas RSA for providing all the resources to implement the web API. The information provided in this web site are below the author.

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Project created for the class 8810 Eye Tracking II: Gaze Sensing and Interaction in XR at Clemson University in spring-2023.

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