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Releases: SpaiR/StrongDMM

v2.7.4.alpha

13 Jul 06:56
090c456
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What's Changed

Fixed: whitespace duplication while list parsing by @LemonInTheDark in #211

Full Changelog: v2.7.3.alpha...v2.7.4.alpha

ko-fi

v2.7.3.alpha

17 Jun 08:54
b5fad78
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What's Changed

Full Changelog: v2.7.2.alpha...v2.7.3.alpha

ko-fi

v2.7.2.alpha

28 May 14:36
9323dc6
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What's Changed

  • Fix deletion processing out of bounds tiles by @itsmeow in #191
  • Fix infinite scrolling when the canvas is exited during a scroll by @itsmeow in #192

New Contributors

Full Changelog: v2.7.1.alpha...v2.7.2.alpha

ko-fi

v2.7.1.alpha

27 Mar 06:21
a6c6eed
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What's Changed

Fixed: respecting of Z-level when searching object with a "Find on Map" in b6f3d78 (Fixes #174)

ko-fi

Full Changelog: v2.7.0.alpha...v2.7.1.alpha

v2.7.0.alpha

08 Jan 14:58
bafd596
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What's Changed

  • Renamed save format: "DM" to "DMM" since it is more correct in terms of terminology in ddf5ca2
  • Improved environment parsing: linking between parent type and children happens with a specific parent_type var by @SpaceManiac in #163
  • Implemented support for editing "tmp, const, and static" vars: works in the same manner as it's done in DreamMaker by @SpaceManiac in #163

New Contributors

Full Changelog: v2.6.2.alpha...v2.7.0.alpha

v2.6.2.alpha

02 Aug 12:54
503a43b
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What's Changed

  • Fixed: area bounding size for the Grab tool was 1 less.

ko-fi

Full Changelog: v2.6.1.alpha...v2.6.2.alpha

v2.6.1.alpha

14 Jun 16:30
a9639af
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What's Changed

  • Revert: renamed "New Map" button to "Create Map" and moved to the "Edit" menu;
  • When selecting multiple maps to open in the available maps pane, open button will show in the tooltip only a part of those maps.

ko-fi

Full Changelog: v2.6.0.alpha...v2.6.1.alpha

v2.6.0.alpha

05 Jun 20:39
5904f8e
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What's Changed

New open flow!

Since ancient times DreamMaker was teaching us that to open a map we need to open an environment first.
But things have changed...
Now there is no separate button to open either environment or a map. The "Open" button does all of that.
If there is no environment loaded, StrongDMM will try to find and open one. The search is recursive, bottom-up through the directories.

Referencing to the new open flow, now you can pass any .dme/.dmm files to StrongDMM as startup arguments.
If you have passed only .dmm files, it will do the same as it is said above: automatically find and open .dme file for it.

Improved access to recent environments and maps

The whole startup workspace was redesigned to provide more useful information.
Now, by default, it contains recent environments and maps.
But when you have opened environment it will show you all available maps for it.

Available maps

StrongDMM v1 had a one called feature. And now it is fully back-ported to the v2.
The new version also is more robust than the previous one. It supports hotkeys to select a range of maps to open.
There were a bunch of requests to add an ability to open multiple maps at once, so now it is available.

Search with replace/delete

Search functionality was missing a replace/delete feature.
Back-ported functionality is able to replace not only with prefabs by passing their pass, but with any selected instance.

Search filter

Also, search filter was totally revamped. Now it is more intuitive to use and easier to understand.
Toggle a specific "Filter" button or use a hotkey when the search panel is focused: "F" key.

Other Improvements and Fixes

  • "Options" menu renamed to "View";
  • Renamed "New Map" button to "Create Map" and moved to the "Edit" menu;
  • Removed "Recent Environments" menu button;
  • Added "Close Environment" menu button;
  • Environment tree will respect prefab "color" variable;
  • Slightly improved "Grab" tool performance;
  • Improved map parsing algorithm (now shows lines with an error); @d0sboots
  • Added a preference option to enable/disable auto-updates (enabled by default);
  • Added status indicators for the "Grab" tool: size and area bounds coordinates;
  • Added information dialog when loading environment;
  • Fixed invalid shortcuts handling with custom layout.

New Contributors

ko-fi

Full Changelog: v2.5.4.alpha...v2.6.0.alpha

v2.5.4.alpha

26 May 06:38
87b87fe
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What's Changed

Fixed crashes when modifying maps with specific sizes. The issue was connected with internal chunks generation.
For maps with axis sizes less than a chunk size they were generated improperly. (#149)

ko-fi

Full Changelog: v2.5.3.alpha...v2.5.4.alpha

v2.5.3.alpha

21 May 08:43
6a9f176
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What's Changed

  • Fixed rare crashes when deleting instances; (#146)
  • Updated build dependencies. [maintenance]

ko-fi

Full Changelog: v2.5.2.alpha...v2.5.3.alpha