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This PR introduces:
GdResVec
- a handy wrapper aroundVec<Gd<T>>
(where T: Inherits<Resource>
), that can be used on Rust side in the same way as innerVec<Gd<T>>
, and is exposed on Godot side asArray<T>
. It also inheritsProperty
andExport
serde_gd
modules to handle collections ofGd<T>
:serde_gd::gd_resvec
andserde_gd::ext_resvec
for bundled and external serlialization ofGdResVec<T>
serde_gd::gd_hashmap
andserde_gd::ext_hashmap
for bundled and external serialization ofHashMap<K, Gd<T>>
gd-rehearse