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Relase SuperTux v0.6.0-beta.1 (beta, unstable)
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This is a potentially unstable pre-release of SuperTux v0.6.0.
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tobbi committed Nov 15, 2018
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SuperTux Release and Development Notes
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SuperTux 0.6.0-alpha.1 (2018-11-16)
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The SuperTux team is excited to announce the availability of the first alpha for the upcoming stable release 0.6.0 after almost two years of development.

Changes:

* Complete revamp of our rendering engine, the game should be much faster than it was previously
* We now support OpenGL 3.3 Core as well as OpenGL ES 2.0, thus allowing SuperTux to be run on the Raspberry Pi, and potentially WebGL.
* A few graphics have been updated, and effects have been added
* The save bell was reworked (Thanks to Raghavendra "raghukamath" Kamath!)
* Improved big Tux graphics (Thanks to Alzter)
* Various effects and shaders (Thanks to Grumbel)
* Support for right-to-left languages through vector fonts. This will also fix a few non-ASCII characters, which often caused problems before in translations
* Forest worldmap redesigned with new levels and other redesigned levels (Thank you, RustyBox and Serano)
* A lot of other under-the-hood changes and bugfixes
* Official Linux binaries

**Note:** If you've previously used torches in your levels and their positioning is off, please re-position them. We had to re-align their bounding boxes in order to fix bugs with their flame.

This section will be updated with more alphas, betas, RCs or a stable version being released.

SuperTux 0.5.1 (2016-11-05)
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