SuperTux 0.5.0-rc.5
Pre-releaseThe SuperTux team is excited to announce the availability of the fifth release candidate for the upcoming stable release 0.5.0 after less than a year of development. The most prominent change for this release is a new in-game level editor which allows you to create levels and worldmaps on-the-fly from within SuperTux itself.
For more information on the changes in the upcoming 0.5.0 release, please see the NEWS, the 0.5.0-rc.1 announcement, the 0.5.0-rc.2 announcement, the 0.5.0-rc.3 announcement, and the 0.5.0-rc.4 announcement.
Changes from 0.5.0-rc.4 (2016-09-12):
- Use PhysFS file system abstraction for is_directory checks
- Prevent statistics text from overlapping
- Fix a bug with Level.edit() in squirrel (#207)
Windows, OS X, as well as source tarballs will be uploaded automatically as soon as they have been built. Linux builds will be available via OBS soon.
In order to improve the Forest Island in the future, please help by filling out the poll at https://docs.google.com/forms/d/e/1FAIpQLSe8_nxdagVCHV2s7SX517aDTkEQLVXCA6KaufbPHBxyFtuH_Q/viewform.
If you'd like to help with SuperTux development, you can find more resources in our wiki at https://github.com/SuperTux/supertux/wiki. Please get in touch with us. The fastest way is usually IRC, but please wait if you don't get an answer immediately. We urgently need more graphic designers and developers for future releases, help in these areas would be really appreciated.