Skip to content

Releases: UncraftedName/UntitledParser

Oct 18, 2024, v.420

18 Oct 11:57
Compare
Choose a tag to compare

The .NET-7.0 issue has not been resolved yet, you may need to install it if you're on windows.

Fixed floating point rounding error when displaying time in seconds.

1800 ticks is in fact 26 seconds and 1000 milliseconds, but should not be displayed as 26.1000.

Oct 11, 2024, v.419

11 Oct 16:54
Compare
Choose a tag to compare

The .NET-7.0 issue has not been resolved yet, you may need to install it if you're on windows.

Main changes:

  • Added support for L4D2 2.0.1.1 & fix L4D finale timing bug @SirWillian
  • Added basic timing for Portal Revolution @SirWillian
  • Fixed some Portal 1 versions not adding 1 tick to some demos
  • --smooth-jumps now fixes all jumps instead of just some

Minor changes:

  • Added L4D-specific field in SvcVoiceData @SirWillian
  • Fixed incorrect SvcEntityMessage parsing @SirWillian
  • Added TransitionFade message @pektezol
  • Added detection of RumbleStopAll message in when using --time
  • Added DamageType enum

July 6, 2023, v.408

09 Jul 21:47
Compare
Choose a tag to compare

Note: this release has an update to .NET-7.0, which I mistakenly assumed everyone had an up to date version of. For windows people, you may have to download this version here.

Changes:

  • Improved L4D support: entity parsing & basic timing
  • Basic support for CM timing in Portal 2
  • Partial support for TF2 demos (not tested thoroughly, HLTV demos may still crash)
  • Partial linux support
  • Fixed some crashes and things
  • Fixed/added MpTauntEarned/ScoreboardTempUpdate/SvcVoiceData messages

Linux people shouldn't have to install .NET as the application is compiled as self-contained, feel free to try out the linux build and scream at me if it breaks :)

Jan 24, 2023 v.391

24 Jan 22:21
Compare
Choose a tag to compare

Changes:

  • Added support for L4D1 newest (1041)
  • Added support for portal 1 3740
  • Improved accuracy of --demo-to-tas
  • Improved sound parsing for Portal 2
  • Fix some messages for Portal 1 steampipe, Portal 2, & L4D1

July 18, 2022, v.379

18 Jul 22:17
Compare
Choose a tag to compare

Changes:

  • Added basic crumbsoftruth mod support - excluded the map ricky_credits from being shown in the total time.
  • Removed the AlwaysShowTotalTime argument from the --time option. The total time is now always shown by default if there are at least two demos, but a warning may be shown if demos maybe shouldn't be timed together.

July 3, 2022 v.376

03 Jul 19:38
Compare
Choose a tag to compare

Changed --jump to now show the jump key.
(Hopefully) force exception messages to be in english.

Added two hidden options:

  • --remove-pauses - this creates a new demo with pauses removed for those pesky people that keep the demo recording for 3 hours with the console open
  • --demo-to-tas - based on evanlin's implementation, this converts a demo to a spt afterframes TAS script (unfortunately it does desync fairly easily)

June 5, 2022 v.372

05 Jun 20:15
Compare
Choose a tag to compare

Changes:

  • You now have to press the enter key instead of any key to close the window, this allows you to take screenshots with Win+Shift+S
  • Added the --glados-shots option to tell when glados was shot
  • Fixed that half of all messages wouldn't show up in the demo dump
  • Fixed L4D2 crash related to SvcBspDecal messages
  • Fixed entity baseline parsing for L4D1 (full entity parsing is still not supported)

Apr 29, 2022

29 Apr 07:06
Compare
Choose a tag to compare

Changed Portal 1 & L4D timing to add one tick per demo by default, this aims to make timing match up with the new™ timing method in an attempt to prevent saveloads from giving a time advantage. To revert to the original behavior for these games, you have to enable the --time option manually without the TimeFirstTick flag.

Mar 19, 2022

19 Mar 00:37
Compare
Choose a tag to compare
  • Fixed EndTick detection using broken ticks

Feb 28, 2022

28 Feb 19:00
Compare
Choose a tag to compare
  • Fix crash when using --help in custom consoles
  • Change SignOn dump