The previous version added a lot of good features, specifically highlighting rooted pointers. Unfortunately, it also highlighted a few issues,,, pun intended...
Cheats added to VitaCheat before making a dump would show up in TempAR as valid pointers, and if the code lead to a segment at some point, it would highlight it, making it seem like a good option, when in fact, that's just your game's DB file loaded into RAM. Not really a reliable source for pointers. So this version aim to change that.
Changes:
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Added Seg1 Address and Size Textboxes for VitaCheat
If you want to use the newest feature, fill out VitaCheat's info on the top. Make sure to use Seg1, not Seg0. Any pointers that get displayed while within Seg0 will now be highlighted black, and their font color will be removed. This should make it easy to see that they shouldn't be used, unless you know what you're doing with them. -
Added "Ignore VitaCheat DB Files"
This option will delete any pointers found in VitaCheat's Seg1 locations, instead of highlighting them. Since MOST people will not be needing them, this option is On by default. If you would like those codes displayed and highlighted instead, uncheck this box. Most users won't care and won't notice the missing pointers. They aren't useful for normal codes.