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Handling tunnel errors as network failure #3697

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MikesGlitch
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@MikesGlitch MikesGlitch commented Oct 20, 2024

Why?

If the sync server is behind an active tunnel but the server is offline we get a error message like:

We had problems syncing your changes. Please report this as a bug by [opening a Github issue]

We get the error because the tunnel service says it can't connect to the server and we're not handling it.

This could be a common situation when the user wants to run the sync server on a computer in their house, but expose it to the internet for mobile use. Tunneling services like ngrok stay online forever, but If they turn their computer off the sync server goes offline.

This fix detects known tunnels (ngrok for now) and if the tunnel is telling us the server is offline we handle it as normal - we tell the user it's offline.

This was found while working on the desktop app server sync: #3631

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Bundle Stats — loot-core

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1 1.27 MB → 1.27 MB (+82 B) +0.01%
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packages/loot-core/src/server/post.ts 📈 +583 B (+22.76%) 2.5 kB → 3.07 kB
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@MikesGlitch MikesGlitch marked this pull request as ready for review October 20, 2024 11:54
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coderabbitai bot commented Oct 20, 2024

Walkthrough

The changes in the pull request focus on enhancing the error handling mechanisms within the throwIfNot200 function located in the packages/loot-core/src/server/post.ts file. A new feature has been introduced to detect tunnel errors, particularly in situations where the server is unreachable due to tunnel issues, such as when using ngrok. The implementation now includes a check for specific headers, namely ngrok-error-code, in the response to identify these tunnel errors. Upon detection, the code throws a PostError with the message 'network-failure'.

The existing error handling for non-200 responses is maintained, which includes specific handling for 500 status codes and JSON parsing errors. The overall structure of the post function remains largely unchanged, but it now incorporates the new tunnel error handling within the throwIfNot200 function. Additionally, the postBinary and get functions have not been altered in this update, with no changes made to their logic or error handling. The primary focus of this modification is the improvement of error detection related to network failures caused by tunnel issues.


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Actionable comments posted: 1

🧹 Outside diff range and nitpick comments (2)
packages/loot-core/src/server/post.ts (2)

28-30: Consider using a more specific error message for tunnel errors

While treating tunnel errors as network failures is a good approach, using a more specific error message could provide better context for debugging and user communication.

Consider modifying the error message to be more specific:

-throw new PostError('network-failure');
+throw new PostError('tunnel-network-failure');

This change would make it easier to distinguish between general network failures and those specifically related to tunnel issues.


Line range hint 65-69: Handle potential JSON parsing errors in the post function

While reviewing the changes, I noticed that the post function, which uses the modified throwIfNot200, doesn't handle potential JSON parsing errors explicitly.

Consider wrapping the JSON parsing in a try-catch block to handle parsing errors gracefully:

-  res = JSON.parse(text);
+  try {
+    res = JSON.parse(text);
+  } catch (err) {
+    throw new PostError('invalid-json-response', { meta: text });
+  }

This change would provide more specific error handling for invalid JSON responses, improving the overall robustness of the function.

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packages/loot-core/src/server/post.ts (1)

19-31: Robust implementation for handling tunnel errors

The implementation effectively addresses the PR objectives by introducing tunnel error detection. It improves error handling for sync servers behind tunnels, which aligns with the goal of providing clearer communication about server availability.

The overall approach is sound and meets the requirements. The code is well-commented and logically structured. With the minor suggestions provided in the other comments, this implementation will significantly enhance the user experience when dealing with tunnel-related issues.

packages/loot-core/src/server/post.ts Outdated Show resolved Hide resolved
@MikesGlitch MikesGlitch merged commit 1895bc8 into actualbudget:master Oct 22, 2024
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@MikesGlitch MikesGlitch deleted the tunnel-errors-are-network-errors branch October 22, 2024 16:35
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