chore(deps): bump Vortice.XAudio2 from 3.5.0 to 3.6.2 #1643
Annotations
5 errors and 10 warnings
build:
src/Beutl.Engine/Audio/Platforms/XAudio2/XAudioSource.cs#L9
Operator '??' cannot be applied to operands of type 'uint?' and 'int'
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build:
src/Beutl.Engine/Audio/Platforms/XAudio2/XAudioBuffer.cs#L48
Cannot implicitly convert type 'int' to 'uint'. An explicit conversion exists (are you missing a cast?)
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build:
src/Beutl.Engine/Audio/Platforms/XAudio2/XAudioSource.cs#L9
Operator '??' cannot be applied to operands of type 'uint?' and 'int'
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build:
src/Beutl.Engine/Audio/Platforms/XAudio2/XAudioBuffer.cs#L48
Cannot implicitly convert type 'int' to 'uint'. An explicit conversion exists (are you missing a cast?)
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build
Process completed with exit code 1.
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build:
nukebuild/Build.cs#L121
'FileSystemTasks.CopyFile(AbsolutePath, AbsolutePath, FileExistsPolicy, bool)' is obsolete: 'Use AbsolutePath.Copy'
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build:
nukebuild/Build.cs#L139
'FileSystemTasks.CopyFile(AbsolutePath, AbsolutePath, FileExistsPolicy, bool)' is obsolete: 'Use AbsolutePath.Copy'
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build:
src/Beutl.Engine/Media/Decoding/APNG/Frame.cs#L12
Non-nullable property 'IHDRChunk' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Beutl.Engine/Media/Decoding/APNG/Frame.cs#L22
Non-nullable property 'IENDChunk' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Beutl.Engine/Media/Decoding/APNG/Chunks/fdATChunk.cs#L5
Non-nullable property 'FrameData' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Beutl.Engine/Media/Decoding/APNG/Chunks/fdATChunk.cs#L10
Non-nullable property 'FrameData' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Beutl.Engine/Media/Decoding/APNG/Chunks/fdATChunk.cs#L15
Non-nullable property 'FrameData' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
nukebuild/Build.cs#L121
'FileSystemTasks.CopyFile(AbsolutePath, AbsolutePath, FileExistsPolicy, bool)' is obsolete: 'Use AbsolutePath.Copy'
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build:
nukebuild/Build.cs#L139
'FileSystemTasks.CopyFile(AbsolutePath, AbsolutePath, FileExistsPolicy, bool)' is obsolete: 'Use AbsolutePath.Copy'
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build:
src/Beutl.Engine/Media/Decoding/APNG/Frame.cs#L12
Non-nullable property 'IHDRChunk' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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