v2.3.0
NOTE: There's a good chance that this will be the last release targeting .NET Standard 2.0. If you foresee a dependency on the newer versions (.NET 5+) being a problem for your use case, please mention it so I can take it into account: #80
Highlights:
CollidableProperty
replacesBodyProperty
for more generalityTree
sweep builds now handle pathological cases more gracefully- Some more generic constraints tightening
- Some more validation around nansplosions
- High angular velocity compound testing fixes
- Static shape/description setting now updates bounds to be consistent with body behavior
- Fixed a capsule-triangle numerical bug
- Fixed a sphere-triangle numerical bug
- Made an acos approximation less approximate; some angular servo constraints will work a lot better
ITimestepper
now a required parameter to make the choice of execution order explicit
Plus some miscellaneous typo fixes and whatnot.