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Very generic input: Custom widget creator #1418
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Very generic input: Custom widget creator #1418
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Last push: Fix dropdown selector not keeping last selected option after reload |
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- The horizontal edit-menu bar with the custom widget options does not have a consistent scroll with respect to the other two menus (regular and mini).
Testes on macOS. Vertically scrolling the bar should scroll horizontally.
- This is breaking the edit-menu widget container width again:
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Does any problem arise if we allow the user to add the custom input widgets to the mini-widget containers? This would make them ever more powerful! This way they can have them on the top/bottom bar.
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Should we have this as a button? Is there any other usage that is not tied to a Cockpit Action Variable?
- The slider on "large" size is overflowing the container and the label as well. Increasing the container size does not help:
- The changes are using "Cockpit Action Parameter" instead of the new name "Cockpit Action Variable".
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Question: should we indeed separate the whole pipeline for the custom widgets from the mini-widgets?
I understand having them on a separate dropdown on the edit-menu, to make it easier for the user to understand, but I couldn't see a good reason to separate their container from the mini-widgets. Being able to mix them feels like a big feature to me, and if we separate them now, it will be difficult to merge them later.
src/assets/defaults.ts
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everMounted: false, | ||
configMenuOpen: false, | ||
highlighted: false, | ||
customWidgetVars: CustomWidgetVarsType.Button, |
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Should we call it customWidgetType
?
src/components/EditMenu.vue
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:ref="(el) => (miniWidgetContainers[miniWidget.component] = el as HTMLElement)" | ||
:key="miniWidget.hash" | ||
class="flex flex-col items-center justify-between w-full rounded-md bg-[#273842] hover:brightness-125 h-[90%] aspect-square cursor-pointer elevation-4 overflow-clip pointer-events-none" | ||
class="flex flex-col items-center justify-between rounded-md bg-[#273842] hover:brightness-125 h-[90%] aspect-square cursor-pointer elevation-4 overflow-clip pointer-events-none" |
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This is the part that breaks the auto-width.
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Yes, it is and it's weird how this zombie change keep being deleted and brought back to life over and over... 😄
src/components/EditMenu.vue
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<div class="flex items-center justify-center w-full p-1 transition-all bg-[#3B78A8] rounded-b-md text-white"> | ||
<span class="whitespace-normal text-center">{{ | ||
element.name.replace(/([a-z])([A-Z])/g, '$1 $2').replace(/^./, (str) => str.toUpperCase()) || | ||
'Very Generic Indicator' |
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Is this right?
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This code is turning a camelCase name such as RelativeAltitudeIndicator to Relative Altitude Indicator to fit the card title. But the exception is indeed unnecessary.
src/components/ElementHugger.vue
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type ElementType = { | ||
/** | ||
* | ||
*/ | ||
position: { | ||
/** | ||
* | ||
*/ | ||
x: number | ||
/** | ||
* | ||
*/ | ||
y: number | ||
} | ||
/** | ||
* | ||
*/ | ||
size: { | ||
/** | ||
* | ||
*/ | ||
width: number | ||
/** | ||
* | ||
*/ | ||
height: number | ||
} |
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Blank jsdocs.
src/components/EditMenu.vue
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<div | ||
v-show="widgetMode === 'Regular widgets'" | ||
class="2xl:text-md text-sm mt-3 2xl:px-3 px-2 bg-[#3B78A8] rounded-lg" | ||
> | ||
Click or drag to add | ||
<div v-show="widgetMode === 'Regular'" class="2xl:text-md text-sm mt-3 2xl:px-3 px-2 rounded-lg"> | ||
(Click on card to add) |
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I think we are wrongly removing a functionality here?
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We did rename the selector so it wont have the word 'widgets' repeated over and over. But the helper text should have remained the same.
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I mean the "Click or drag to add" vs "Click to add".
src/components/WidgetHugger.vue
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width: `${100 * size.value.width}%`, | ||
height: `${100 * size.value.height}%`, | ||
width: disableResponsiveness.value ? `${1000 * size.value.width}px` : `${100 * size.value.width}%`, | ||
height: disableResponsiveness.value ? `${1000 * size.value.height}px` : `${100 * size.value.height}%`, |
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Curiosity: what was the motive for that the custom widgets to be fundamentally different in the resize behavior? I found it to be counterintuitive to the user.
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There was a concern about how the various input mini-widgets would react to the custom-widget-base responsiveness. Generic widgets shrink with the window size and its contents are scaled down too.
But this shrink behavior wasn't ideal for input components.
This prop was also causing some size issues on a recently added widget base.
I'll remove it for now and let's see how the responsiveness is doing on the custom widgets.
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I think you forgot to remove this (and the other mentions to disableResponsiveness
along the code).
Totally agree. Allowing the user to add custom mini-widgets to the top, bottom bar and to any other future uses for mini widgets will indeed make Cockpit a lot more powerful. |
Can you give more info about it? Maybe an example of another usage so we decide if we should implement now or on the next functionalities update |
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On last push:
Screenshare.-.2024-10-30.9_57_31.AM.mp4 |
My point is that all input widgets are being created to inject variables in the data-lake, and having a button there means creating this variable is optional, when it's in fact mandatory. Those should be required fields. |
I'm not able to config the input widgets with the last PR. It was working fine in the previous version thought: Kapture.2024-11-01.at.06.42.32.mp4 |
This is something related to the instantiation of the input widget on the top and bottom bar. If you refresh the screen the config panel will open normally. Will fix that |
I understand you point that the variable name is mandatory to inject data, but if the user is, at the moment, just creating the custom widget and arranging its layout? Maybe it doesn't need to be named/registered at that very moment, and the user (or even someone else) can do this data injection config on a later moment. The blue 'create' button was thought the be spotted right away by the user and probably wont be missed out. Also, the whole process for controlling something by the input widgets will usually need some documentation reading/video tutorial for the user to fully understand its applications and usage. So, the variable creation will be something internalized by the user, I suppose. Also, every variable injected on the data lake will take a small amount of system resources to be kept tracked or on listening mode. Let me know your thoughts about this. Anyway, I modified the workflow, so when an input widget is placed on the top or bottom bar, its config panel will always pop out. This way, the user will be 'invited' to configure its proprieties right away |
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@ArturoManzoli it does make sense! |
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I'm trying to setup a button widget but it's not calling the Cockpit Action it was assigned to:
Kapture.2024-11-04.at.23.52.19.mp4
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src/components/EditMenu.vue
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@@ -596,28 +639,52 @@ import { computed, onMounted, ref, toRefs, watch } from 'vue' | |||
import { nextTick } from 'vue' | |||
import { type UseDraggableOptions, useDraggable, VueDraggable } from 'vue-draggable-plus' | |||
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import { defaultMiniWidgetManagerVars } from '@/assets/defaults' | |||
import { defaultCustomWidgetManagerVars, defaultMiniWidgetManagerVars } from '@/assets/defaults' | |||
/* @ts-ignore */ |
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Those @ts-ignore
are not needed. You can remove them and push and will see that the CI will not complaint.
src/components/EditMenu.vue
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miniWidget.name.replace(/([a-z])([A-Z])/g, '$1 $2').replace(/^./, (str) => str.toUpperCase()) || | ||
'Very Generic Indicator' | ||
miniWidget.name.replace(/([a-z])([A-Z])/g, '$1 $2').replace(/^./, (str) => str.toUpperCase()) |
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* Mini-widget instance | ||
* | ||
*/ |
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No need to remove this line.
src/components/WidgetHugger.vue
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width: `${100 * size.value.width}%`, | ||
height: `${100 * size.value.height}%`, | ||
width: disableResponsiveness.value ? `${1000 * size.value.width}px` : `${100 * size.value.width}%`, | ||
height: disableResponsiveness.value ? `${1000 * size.value.height}px` : `${100 * size.value.height}%`, |
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I think you forgot to remove this (and the other mentions to disableResponsiveness
along the code).
src/libs/actions/data-lake.ts
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throw new Error(`Cockpit action variable with id '${variable.id}' already exists. Update it instead.`) | ||
console.log(`Cockpit action variable with id '${variable.id}' already exists. Renaming to ${variable.name}_new.`) | ||
showSnackbar({ | ||
message: `Cockpit action variable with id '${variable.id}' already exists. Renaming to ${variable.name}_new.`, | ||
}) | ||
variable.id = `${variable.id}_new` | ||
variable.name = `${variable.name}_new` | ||
cockpitActionVariableInfo[variable.id] = variable |
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There's no need for the snackbar here.
You can have the snackbar in the component that is calling createCockpitActionVariable
.
This is a void method with a throw, so there you can put a try/catch block to deal with error/success case, like so:
// EditMenu.vue
import { useSnackbar } from '@/composables/snackbar'
const { showSnackbar } = useSnackbar()
try {
createCockpitActionVariable(variable)
showSnackbar({ message: 'Parameter successfully updated', variant: 'success' })
} catch(error) {
showSnackbar({message: `Failed to add Cockpit action variable with id '${variable.id}'. Name already exists. Please rename it.`})
}
If necessary to deal with the renaming process, please do it in the EditMenu.vue
component. You can do that by adding an code
property to the error (inside the data-lake.ts
file) and checking for the error in the Vue component, although I think the more correct approach is to ask the user to rename the variable, so it's clear to them that they already have a variable with that name).
@@ -312,7 +312,7 @@ | |||
</template> | |||
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<script setup lang="ts"> | |||
import { computed, onMounted, reactive, ref } from 'vue' | |||
import { computed, onMounted, reactive, ref, watch } from 'vue' |
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Unnecessary change. Should be removed.
@@ -665,6 +665,7 @@ const saveUrlParameter = (): void => { | |||
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onMounted(() => { | |||
loadSavedActions() | |||
console.log('🚀 ~ allSavedActionConfigs:', allSavedActionConfigs.value) |
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Unnecessary change. Should be removed.
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Code-wise I think everything is fine now.
The button is also working (for calling actions).
What I can't get to work are the inputs. I tried to add a slider input, but it isn't updating it's action variable. It keeps undefined, on both boot and while moving it. The test below has both a setInterval
as well as a listenCockpitActionVariable
added to the code, and none get any change in the slider value:
Kapture.2024-11-11.at.06.57.12.mp4
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Signed-off-by: Arturo Manzoli <[email protected]>
Signed-off-by: Arturo Manzoli <[email protected]>
We discussed in private and came to the conclusion that there was a missing function in the data-lake for those to work as expected. The ability to set the initial value was implemented on #1443 and will be used here. |
Signed-off-by: Arturo Manzoli <[email protected]>
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The modifications on the data-lake and input mini widgets are implemented. |
Widget creation toolkit for parametric inputs and control via HTTP requests;
Screenshare.-.2024-10-18.4_09_58.PM.mp4
Screenshare.-.2024-10-18.4_15_54.PM.mp4
Closes #1291