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[ACID][Instance] slave pens rework part 1 (#1219)
* add string_id to spawn_group inserts for later usage * prepare spanwgroups for complete rework * correct both waypoints for bogstrok groups at entrance Correct movement speed according to sniffs add bogstrok and greater bogstrok to spell_list and update timers * Add first Slavehandler/Wastewalker Slave/worker groups to spell_list * remove slavehandler from spawn_groups and remove unused acid scripts for now Info: On retail if you pull one of the slaves/workers, slavehandler wont join the fight due to wrong faction (no call for help) * Add correct aggro handling for Slavemaster -> slaves * Add correct evading/waypoints for slaves when slavemaster dies. Info: If you pull the slavemaster away from the slaves, slaves dont reset. thats blizzlike. * Some small corrections to previous comment add running stat to bogstrok groups * Add ooc rp for right side slaves * Add random yell event for left side coilfang slavehandler * Also remove threat when coilfang slavehandler died * add next pat and wastewalker slaves/worker at sides * coilfang champion spell_list * add next group to spawn_group, remove random spawn for 1 npc and add all creatures to spell_list * Make run aways movement script global to all wastewalker slaves/workers, they all share the same waypoints add next groups * Add both bogstrok groups on left side * more groups * add last slavehandler groups * Coilfang Soothsayer into spell_list * Add Coilfang Defender group * engineer and collaborator spell_list * Add last groups before first boss * fix some errors * Add last OOC Rps * rename file * some small formations
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