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[ACID][Instance] the Arcatraz rework part 2 (#1209)
* Add 2 more possible spawns for defender/warder corpse in first boss room * remove all remaining pools for warder/defender corpses * completly rework how warder/defender corpse work Multiple spawn_groups, some statics, most of them with rnd spawns * Assign stringID to entrance group, to prevent xp/loot exploit * Correct spawns and waypoints for negaton screamers and negaton warp-master ToDo add rnd movement at their waypoints * add static waittime for now use generic spawn_data for protean horrors * Finish spawn and group reworking * Add Negaton Warp-Master and Eredar Soul-Eater into spell_list correct entry for rnd spawn correct some movement speeds * Add eredar deathbringer, unbound devastator and spitful temptress into spell_list * some more movement corrections * Add back the RP from Eredar Soul-Eater/Eredar Deathbringer on a guid based script due to rnd entry spawn
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