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[ACID][Instance] slave pens rework part 3 (#1221)
* Big patrol * add static group to spawn_group add coilfang scale-healer rp infront of the group * last patrols * Use sniffed values for quagmirran waypoints add 2 missing wastewalker worker linkings Add Coilfang Collaborator to spawngroup 26 and outcommit for now * rework naturalist bite gossips * reguid gameobjects maybe at somepoint i find some motivation to research propper spawning of those objects * some small corrections found via sniffs * Remove Lightning Cloud cast from AI and use spell_script instead
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