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[3.8.4] [native] Fix that 2d object's world transform not being updated if modifying local position/rotation/scale in Director.EVENT_AFTER_DRAW callback. #7264

[3.8.4] [native] Fix that 2d object's world transform not being updated if modifying local position/rotation/scale in Director.EVENT_AFTER_DRAW callback.

[3.8.4] [native] Fix that 2d object's world transform not being updated if modifying local position/rotation/scale in Director.EVENT_AFTER_DRAW callback. #7264

Triggered via pull request August 19, 2024 06:16
Status Success
Total duration 24m 4s
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native-compile-platforms.yml

on: pull_request
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2 warnings
Windows
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/