fixed #17594: [android] fix crash and memory leaks if launching game multiple times on Android platform with PhysX module enabled. #7277
Triggered via pull request
September 4, 2024 09:55
Status
Success
Total duration
22m 39s
Artifacts
–
native-compile-platforms.yml
on: pull_request
Windows
12m 45s
Android Minimal
10m 47s
Android
22m 28s
Openharmony
10m 51s
MacOS x86_64
8m 52s
MacOS arm64
12m 21s
iOS
14m 4s
Annotations
2 warnings
Windows
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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