Skip to content
forked from mvi/UnityXNA

Project to support the execution of XNA games in the Unity3D engine with zero code changes required

License

Notifications You must be signed in to change notification settings

createdbyx/UnityXNA

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

UnityXNA

Proof of concept demo'ing the execution of a 2D XNA game sample in the Unity3D engine with zero code changes to game source code.

Disclaimer: I've received a lot of emails asking if UnityXNA is suitable for porting an existing XNA game to Unity. The short answer is: it is, if you're prepared to do the leg work yourself. UnityXNA only implements the bare minimum of the XNA API in order to get the Platformer sample working. If your project uses any parts of the XNA API that the Platformer sample does not, you will need to add support for this yourself. Due to personal time constraints and the nature of this project as a tech demo only, I can offer no support for UnityXNA. Source code is provided for the curious and as a nice starting point for more serious emulation of XNA in Unity.

About

Project to support the execution of XNA games in the Unity3D engine with zero code changes required

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 100.0%