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PREP_DIR instead of hard-coded "Player-Data/" when suitable. #693

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@kekomal kekomal commented Oct 5, 2022

Inside C++ code there was a few hard-coded references to "Player-Data/" directory when referring to default input folder. These strings may lead to inconsistencies if modifying -DPREP_DIR argument when compiling.

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Would you mind the signing the CLA despite the small change?

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