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Releases: dborth/snes9xgx

Pre-release

26 Apr 00:27
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Pre-release
Snes9x - memmap.cpp: some more SRAM value fixes hacks and ExtHiROM fi…

4.5.5 - March 30, 2024

02 Dec 16:49
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  • Added 2xBR, 2xBR-lv1 and DDT video filters (Hyllian)
  • Compiled with latest devkitPPC/libogc
  • Added Swedish translation (IsakTheHacker)
  • Updated translations

4.5.4 - July 31, 2023

31 Jul 19:04
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  • Compiled with latest devkitPPC/libogc
  • Updated to newer Snes9x (bladeoner)
  • Switch to chosen video mode on first load if not automatic
  • Added frameskip option and added PAL 576p support (Tanooki16)
  • Added SNES Hi-Res Mode ON/OFF and Sprite Limit ON/OFF (Tanooki16)
  • Disabled peripheral devices by default if not selected in controller settings (Tanooki16)
  • Added support for BML-format .cht files and text scrolling for cheat names (InfiniteBlueGX)
  • Added a B/1 button press to cancel the button remapping prompt (InfiniteBlueGX)
  • Fixed default game selection menu "jump" upon startup w/classic controller (InfiniteBlueGX)
  • Fixed a crash when selecting Cancel after removing an SD/USB device and re-opening the app (InfiniteBlueGX)
  • Added option to mute game audio (InfiniteBlueGX)
  • Added 1+2+Plus menu toggle option for Wiimote (InfiniteBlueGX)
  • Added new controller configuration options for the SNES Mouse (InfiniteBlueGX)
  • Added option to choose which button/combo is used to toggle the menu (InfiniteBlueGX)
  • Added option to remap the ABXY buttons to the right analog stick (InfiniteBlueGX)

4.5.3 - June 15, 2022

16 Jun 04:07
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  • Compiled with latest devkitPPC/libogc
  • Updated to latest Snes9x
  • Added "Enable Turbo Mode" toggle to the Video Settings menu (based on InfiniteBlueGX's code)
  • Updated translations
  • Improved forwarder support
  • Added ability to use "Original" render mode in 480p configurations (niuus)
  • Added new speeds for Super FX overclocking (niuus)
  • Added a toggle to hide/show the SRAM save button in the save menu UI (saulfabregwiivc)
  • Added Scale2x video filter and rename Scanlines filter (thanks Tanooki16!)
  • Adjusted scanline filter (Thanks Tanooki16!)

4.5.2 - March 23, 2021

24 Mar 01:05
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  • Added support for Mayflash 2-port SNES USB adapter (thanks EthanArmbrust!)
  • Added L+R+START for back to menu for Wii Classic Controller
  • Updated French translation (thanks Tanooki16!)
  • Fixed issue with displaying screenshots

4.5.1 - February 6, 2021

06 Feb 23:10
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  • Fixed SD2SP2 / SD gecko issues (again)

4.5.0 - January 31, 2021

03 Feb 00:00
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  • Fixed SD2SP2 issues
  • Changed max game image dimensions to 640x480 to support screenshots
  • Fixed .bs files not appearing

4.4.9 - January 18, 2021

19 Jan 02:07
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  • Compiled with latest devkitPPC/libogc
  • Added ability to change the player mapped to a connected controller
  • Corrected aspect ratio by changing viWidth to 644 (vaguerant)
  • Significant memory usage reductions (fonts and loading cover images)
  • Other minor fixes

4.4.8 - June 29, 2020

30 Jun 03:21
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  • Compiled with latest devkitPPC/libogc
  • Fixed graphical glitches on GameCube port
  • Translation updates
  • Added Wii U vWii Channel, widescreen patch, and now reports console/CPU speed
  • Upstream updates for Snes9x
  • BS-X rom is now optional. If missing, will load directly into the game
  • Other minor fixes

4.4.7 - March 4, 2020

05 Mar 01:15
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  • Fixed 3rd party controllers (again)
  • Fixed GameCube version issues with SD2SP2