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Rating color advantage test WIP (lichess-org#598)
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test-kit/src/test/scala/rating/glicko/GlickoCalculatorWithColorAdvantageTest.scala
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package chess | ||
package rating.glicko | ||
package chess.rating.glicko | ||
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import cats.syntax.all.* | ||
import chess.{ ByColor, Outcome } | ||
import munit.ScalaCheckSuite | ||
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class RatingCalculatorWithColorAdvantageTest extends ScalaCheckSuite with chess.MunitExtensions: | ||
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val smallAdvantage = GlickoCalculator( | ||
Tau.default, | ||
RatingPeriodsPerDay.default, | ||
ColorAdvantage(7d) | ||
) | ||
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// test that the rating calculator correctly applies the color advantage | ||
import Outcome.* | ||
class GlickoCalculatorTest extends ScalaCheckSuite with chess.MunitExtensions: | ||
// Validate results with reference implementations | ||
// http://www.glicko.net/glicko/glicko2.pdf | ||
// If the player is unrated, set the rating to 1500 | ||
// and the RD to 350. Set the player’s volatility to | ||
// 0.06 (this value depends on the particular application) | ||
val R: Double = 1500d | ||
val RD: Double = 350d | ||
val V: Double = 0.06d | ||
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private def ratingDiff(r: Int, opRating: Int, outcome: Outcome, expected: Int)(using | ||
munit.Location | ||
) = | ||
val player = Player(Glicko(r, RD, V)) | ||
val opponent = Player(Glicko(opRating, RD, V)) | ||
val game = Game(ByColor(player, opponent), outcome) | ||
// TODO: calculator with color advantage | ||
val calculator = GlickoCalculator() | ||
calculator.computeGame(game) | ||
val calc = GlickoCalculator( | ||
ratingPeriodsPerDay = RatingPeriodsPerDay(0.21436d), | ||
colorAdvantage = ColorAdvantage.standard | ||
One | ||
) | ||
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def computeGame(players: ByColor[Player], outcome: Outcome) = | ||
calc.computeGame(Game(players, outcome), skipDeviationIncrease = true).get.toPair | ||
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{ | ||
val players = ByColor.fill: | ||
Player( | ||
Glicko(rating = R, deviation = RD, volatility = V) | ||
) | ||
test("default deviation: white wins"): | ||
val (w, b) = computeGame(players, Outcome.white) | ||
assertCloseTo(w.rating, 1741d, 1d) | ||
assertCloseTo(b.rating, 1258d, 1d) | ||
assertCloseTo(w.deviation, 396d, 1d) | ||
assertCloseTo(b.deviation, 396d, 1d) | ||
assertCloseTo(w.volatility, 0.0899983, 0.00000001d) | ||
assertCloseTo(b.volatility, 0.0899983, 0.0000001d) | ||
test("default deviation: black wins"): | ||
val (w, b) = computeGame(players, Outcome.black) | ||
assertCloseTo(w.rating, 1258d, 1d) | ||
assertCloseTo(b.rating, 1741d, 1d) | ||
assertCloseTo(w.deviation, 396d, 1d) | ||
assertCloseTo(b.deviation, 396d, 1d) | ||
assertCloseTo(w.volatility, 0.0899983, 0.00000001d) | ||
assertCloseTo(b.volatility, 0.0899983, 0.0000001d) | ||
test("default deviation: draw"): | ||
val (w, b) = computeGame(players, Outcome.draw) | ||
assertCloseTo(w.rating, 1500d, 1d) | ||
assertCloseTo(b.rating, 1500d, 1d) | ||
assertCloseTo(w.deviation, 396d, 1d) | ||
assertCloseTo(b.deviation, 396d, 1d) | ||
assertCloseTo(w.volatility, 0.0899954, 0.0000001d) | ||
assertCloseTo(b.volatility, 0.0899954, 0.0000001d) | ||
} | ||
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{ | ||
val players = ByColor( | ||
Player( | ||
Glicko(rating = 1400d, deviation = 79d, volatility = 0.06d), | ||
numberOfResults = 0, | ||
lastRatingPeriodEnd = None | ||
), | ||
Player( | ||
Glicko(rating = 1550d, deviation = 110d, volatility = 0.065d), | ||
numberOfResults = 0, | ||
lastRatingPeriodEnd = None | ||
) | ||
) | ||
test("mixed ratings and deviations: white wins"): | ||
val (w, b) = computeGame(players, Outcome.white) | ||
assertCloseTo(w.rating, 1422d, 1d) | ||
assertCloseTo(b.rating, 1506d, 1d) | ||
assertCloseTo(w.deviation, 77d, 1d) | ||
assertCloseTo(b.deviation, 105d, 1d) | ||
assertCloseTo(w.volatility, 0.06, 0.00001d) | ||
assertCloseTo(b.volatility, 0.065, 0.00001d) | ||
test("mixed ratings and deviations: black wins"): | ||
val (w, b) = computeGame(players, Outcome.black) | ||
assertCloseTo(w.rating, 1389d, 1d) | ||
assertCloseTo(b.rating, 1568d, 1d) | ||
assertCloseTo(w.deviation, 78d, 1d) | ||
assertCloseTo(b.deviation, 105d, 1d) | ||
assertCloseTo(w.volatility, 0.06, 0.00001d) | ||
assertCloseTo(b.volatility, 0.065, 0.00001d) | ||
test("mixed ratings and deviations: draw"): | ||
val (w, b) = computeGame(players, Outcome.draw) | ||
assertCloseTo(w.rating, 1406d, 1d) | ||
assertCloseTo(b.rating, 1537d, 1d) | ||
assertCloseTo(w.deviation, 78d, 1d) | ||
assertCloseTo(b.deviation, 105.87d, 0.01d) | ||
assertCloseTo(w.volatility, 0.06, 0.00001d) | ||
assertCloseTo(b.volatility, 0.065, 0.00001d) | ||
} | ||
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test("new rating calculation over one game"): | ||
ratingDiff(1500, 1500, white, 20) | ||
ratingDiff(1500, 1500, black, -20) | ||
ratingDiff(1500, 1500, draw, 0) | ||
ratingDiff(1500, 1900, white, 37) | ||
ratingDiff(1500, 1900, black, -3) | ||
ratingDiff(1500, 1900, draw, 17) | ||
ratingDiff(1500, 2900, white, 37) | ||
ratingDiff(1500, 2900, black, -3) | ||
ratingDiff(1500, 2900, draw, 17) | ||
ratingDiff(1500, 1600, white, 26) | ||
ratingDiff(1500, 1600, black, -14) | ||
ratingDiff(1500, 1600, draw, 6) | ||
ratingDiff(2000, 1600, white, 3) | ||
ratingDiff(2000, 1600, black, -37) | ||
ratingDiff(2000, 1600, draw, -17) | ||
ratingDiff(2000, 1000, white, 3) | ||
ratingDiff(2000, 1000, black, -37) | ||
ratingDiff(2000, 1000, draw, -17) | ||
ratingDiff(2000, 1900, white, 14) | ||
ratingDiff(2000, 1900, black, -26) | ||
ratingDiff(2000, 1900, draw, -6) | ||
{ | ||
val players = ByColor( | ||
Player( | ||
Glicko(rating = 1200d, deviation = 60d, volatility = 0.053d), | ||
numberOfResults = 0, | ||
lastRatingPeriodEnd = None | ||
), | ||
Player( | ||
Glicko(rating = 1850d, deviation = 200d, volatility = 0.062d), | ||
numberOfResults = 0, | ||
lastRatingPeriodEnd = None | ||
) | ||
) | ||
test("more mixed ratings and deviations: white wins"): | ||
val (w, b) = computeGame(players, Outcome.white) | ||
assertCloseTo(w.rating, 1216.7d, 0.1d) | ||
assertCloseTo(b.rating, 1636d, 0.1d) | ||
assertCloseTo(w.deviation, 59.9d, 0.1d) | ||
assertCloseTo(b.deviation, 196.9d, 0.1d) | ||
assertCloseTo(w.volatility, 0.053013, 0.000001d) | ||
assertCloseTo(b.volatility, 0.062028, 0.000001d) | ||
test("more mixed ratings and deviations: black wins"): | ||
val (w, b) = computeGame(players, Outcome.black) | ||
assertCloseTo(w.rating, 1199.3d, 0.1d) | ||
assertCloseTo(b.rating, 1855.4d, 0.1d) | ||
assertCloseTo(w.deviation, 59.9d, 0.1d) | ||
assertCloseTo(b.deviation, 196.9d, 0.1d) | ||
assertCloseTo(w.volatility, 0.052999, 0.000001d) | ||
assertCloseTo(b.volatility, 0.061999, 0.000001d) | ||
test("more mixed ratings and deviations: draw"): | ||
val (w, b) = computeGame(players, Outcome.draw) | ||
assertCloseTo(w.rating, 1208.0, 0.1d) | ||
assertCloseTo(b.rating, 1745.7, 0.1d) | ||
assertCloseTo(w.deviation, 59.90056, 0.1d) | ||
assertCloseTo(b.deviation, 196.98729, 0.1d) | ||
assertCloseTo(w.volatility, 0.053002, 0.000001d) | ||
assertCloseTo(b.volatility, 0.062006, 0.000001d) | ||
} |