Bytepusher VM implementation using Lua/Love2D
Requirements
love . "roms/ROM.bp"
Note If inside the LBP folder
or
love LBP "roms/ROM.bp"
Note If outside the LBP folder
priority
- Core
- Gfx
- Input(keys)
- Audio
optional
- clean code structure
Feel free to contribute, i have a Todo section to check what I have not implemented yet.