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To see all available qualifiers, see our documentation.
CONTROLS:
1 -> toggleCollidable
2 -> toggleVisible
3 -> toggleFlying
. -> switch camera target
, -> switch camera target 2
i -> particleEmitter
j -> new player
l -> new entity
w,a,s,d -> move
TARGET PROPERTIES:
COLLIDABLE = 0x1, FLYING = 0x2, HIDDEN = 0x4