Added a mutex protecting texture accesses (#845) #74
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# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform. | |
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml | |
name: CMake on multiple platforms | |
on: | |
push: | |
branches: [ "master", "dev" ] | |
pull_request: | |
branches: [ "master", "dev" ] | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable. | |
fail-fast: false | |
# Set up a matrix to run the following 3 configurations: | |
# 1. <Windows, Release, latest MSVC compiler toolchain on the default runner image, default generator> | |
# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, default generator> | |
# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator> | |
# | |
# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list. | |
matrix: | |
os: [ubuntu-latest, windows-latest] | |
build_type: [Release, Debug] | |
c_compiler: [gcc, clang, cl] | |
include: | |
- os: windows-latest | |
c_compiler: cl | |
cpp_compiler: cl | |
- os: ubuntu-latest | |
c_compiler: gcc | |
cpp_compiler: g++ | |
- os: ubuntu-latest | |
c_compiler: clang | |
cpp_compiler: clang++ | |
exclude: | |
- os: windows-latest | |
c_compiler: gcc | |
- os: windows-latest | |
c_compiler: clang | |
- os: ubuntu-latest | |
c_compiler: cl | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Set reusable strings | |
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file. | |
id: strings | |
shell: bash | |
run: | | |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT" | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: > | |
cmake -B ${{ steps.strings.outputs.build-output-dir }} | |
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} | |
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }} | |
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} | |
-S ${{ github.workspace }}/Emulator | |
- name: Build | |
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator). | |
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }} | |
- name: Test | |
working-directory: ${{ steps.strings.outputs.build-output-dir }} | |
# Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator). | |
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail | |
run: ctest --verbose --build-config ${{ matrix.build_type }} |