-
Notifications
You must be signed in to change notification settings - Fork 499
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Mortem: synthesized humans from RnD #7795
base: master
Are you sure you want to change the base?
Mortem: synthesized humans from RnD #7795
Conversation
so we are getting IRCs then? neat. will kind mess with the revive balance if someone can be more easily revived from just making a robot body unless you heavily balance it. NT will basically have no purpose....well neither will medbay. |
Moesci and Moemed are both Moebius, and you could already revive people through blank bodies or putting heads on monkeys iirc |
1.Yeah they are both aligned but actively stealing medicals opportunity to do their thing is still is kinda eh... This is not even getting into having yet another revival avenue making NT cloning even more |
First, NT had a complete monopoly on ressurection, in echange for a full lock on augments, genetics, and command roles. Then, Moe got the resusicator for 5 minutes after death. Then a buff to 15 minutes, and printable stasis bags. Now Moe can bring you back regardless of your death clock. |
You're not supposed to randomly FBP someone, this is just here so people can pay to be converted midround.
No Reject mutation exists and is very easy to roll as a low tier. I do think brains should rot and eventually lose their attached ckey if left out for too long in a dead body or open space, but that's not within the scope of this PR. |
NT Also can now have prosthetics and mutations too |
just lower the resus timer to like 7 or 10 minutes and make it a more limited window for slapping a brain into new body |
Leave the timer as is people barely get revived at the moment because of incompetence or apathy |
More discussion is needed since this is dealing with revives. Will revisit. |
I mean, you could tie the revive timer directly to the brain so the FBP is an alternative to rez serum instead of a thing you can use whenever. NT would still have the advantage of not worrying about timers. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
These code comments would be a fine addition to Eris. Alas, this PR would hurt NT too much in it's current implementation.
This should be a proper alternative to slapping monkey heads. Truly, what would be more immersive, making a blank, headless body and carefully stitching the deceased's head to it, then starting the heart, or slapping the aforementioned head on a monkey and calling it a day? |
idea: remove NT |
Just add a punishment for dying, reset their stats back to their default when revived this way, label it in-game as "brain degradation". My two cents for a stop-gap to more immediate implementation, at least, @SirRichardFrancis your thoughts on this? |
About The Pull Request
Make possible to create synthesized humans from RnD
Why It's Good For The Game
You can be revieved into fully worked robo-human
To create a new human need:
Changelog
🆑
add: possible to create synthesized humans in RnD
/:cl: