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How to create a language server and VS Code extension

Build Status

This project offers a small language server for .vscode/extensions.json files.

This README.md is written as a tutorial in which I'll explain how the @donaldpipowitch/vscode-extension-* project was created. This should be helpful, if you want to create a similar project or if you want to contribute to this project.

If you're just interested in using the @donaldpipowitch/vscode-extension-* packages, you'll find the usage information in their corresponding README.md's.

Package Description
@donaldpipowitch/vscode-extension-core Exports some useful APIs to get information about VS Code extensions.
@donaldpipowitch/vscode-extension-server A .vscode/extensions.json language server.
vscode-extensions-files A client for the .vscode/extensions.json language server. The client is a VS Code extension.

πŸ’‘ In case you are wondering about the package name for the VS Code extension: VS Code extensions aren't published to npm, but to the Visual Studio Code Marketplace. They slightly differ from your usual package (and don't allow scoped package names for example). Luckily you'll learn more about that in this tutorial.

If you feel stuck with my tutorial, just open an issue or write me on Twitter. If you have general questions about authoring VS Code extension you can visit the #vscode-extension-dev channel on slack, which helped me several times. It can also be useful to create an issue or pull request in some of the VS Code related repositories like vscode-extension-samples, if your issue is related.

Table of contents

  1. Background
  2. Goal of this language server
  3. Initial setup
  4. Basic project structure
  5. Creating @donaldpipowitch/vscode-extension-core and add search
  6. Creating @donaldpipowitch/vscode-extension-server and add code completion
  7. Creating vscode-extensions-files and test everything
  8. Our first release
  9. TODOs

Background

In this article you will learn how you can create a language server and a VS Code extension which uses this language server. A language server adds features like autocomplete, go to definition or documentation on hover to a programming language, to domain specific languages, but also to frameworks and configuration files, if it can't be covered by the underlying language alone.

VS Code is a nice and extensible open source editor. We'll create an extension for VS Code which will use our custom language server. While language servers are editor agnostic we'll create a language server for a VS Code specific feature. So in this case it only makes sense to use it in the context of VS Code.

There are already existing tutorials which cover this topic. The best tutorial probably was created by the Microsoft team itself which is responsible for VS Code and the language server protocol which powers all language servers. You can find Microsofts tutorial here. Nevertheless I write my own tutorial for two reasons. First I write this tutorial for myself, so I can learn the concepts and the APIs in my own pace. Second I write it for you, because sometimes it helps to get a similar tutorial for the same topic from a different perspective. For example my tooling, my project structure and my writing style will be slightly different. And sometimes this already helps learning something new!

The language server we'll create and the corresponding VS Code extension will add some nice functionality to .vscode/extensions.json files. If you don't know them, no worries. I'll explain them in the next section.

I expect you to have some intermediate knowledge in Node development. This project will be written in TypeScript, we use Jest for testing and yarn as our package manager.

Goal of this language server

.vscode/extensions.json files in the root of a project are VS Code specific configuration files. They can contain recommendations for extensions which should be used in this projects as well as recommendations of extensions which should not be used. If a user of VS Code opens the project the editor asks the user if he/she wants to install missing recommended extensions or to disable unwanted, but already installed extensions.

Out of the box VS Code already offers code completion and validation for the interface ({ recommendations: string[], unwantedRecommendations: string[] }) of these files. The code completion for recommendations[]/unwantedRecommendations[] even shows you currently installed extensions. What is missing?

  • code completion for extensions which aren't installed locally
  • on hover documentation for an extension (TODO)
  • go to definitions for an extension (TODO)

We try to add these three features in this tutorial.

Initial setup

The project was tested and developed with following technologies:

  • VS Code (I used 1.30.0-insider)
  • Node (I used 8.14.0 - VS Code Insiders just switched to node@10 on Dec. 13, 2018)
  • yarn (I used 1.12.3)
  • npm (I used 6.4.1 - it is explained in the article, why I use yarn and npm)
  • Git (I used 2.18.0)

If you have these requirements installed, you can setup the project with the following steps:

  1. $ git clone https://github.com/donaldpipowitch/how-to-create-a-language-server-and-vscode-extension.git
  2. $ cd how-to-create-a-language-server-and-vscode-extension
  3. $ yarn

Basic project structure

Before we dive into one of our packages I'll give you a short overview about the whole project structure.

  • README.md: The very file you're currently reading. It serves as a tutorial for the whole project.
  • LICENSE: This project uses the MIT license.
  • .vscode/extensions.json: This project has a VS Extension recommendation, too. See the following file:
  • prettier.config.js: We use Prettier for code formatting and this is the corresponding config file.
  • .prettierignore: With this file Prettier will not format generated files.
  • .gitignore: We ignore dependencies and meta data/generated files in Git. See here to learn more.
  • package.json: This file contains our workspace configuration, because our projects contains multiple packages. It also contains top-level dependencies and commands like build and lint. (The lint command will run Prettier.)
  • .travis.yml: This is the config file for Travis, our CI system. We'll build, lint and test our code on every commit. You can find our CI logs here.
  • .vscode/settings.json: This file contains some shared VS Code configs. You'll get these settings automatically, if you open this project with VS Code.
  • .vscode/launch.json: This file contains some script/launch configurations which we'll need later on for debugging purposes. I'll explain this in more detail later in the article.
  • tsconfig.base.json: This file contains our shared TypeScript configs. I just want to point out, that I always try to use strict: true for better type safety and "types": [] to not load every @types/* package by default (to avoid having @types/jest interfaces available in my non-test files for example).
  • yarn.lock: This file contains the last known working versions of our dependencies. Read here to learn more.

Our configurations and meta files out of the way we'll have a look into the packages/ directory. This directory contains all the packages which we briefly explained above:

  • packages/core: This directory contains @donaldpipowitch/vscode-extension-core.
  • packages/server: Here we can find @donaldpipowitch/vscode-extension-server.
  • packages/client: Last, but not least - vscode-extensions-files.

Maybe you are wondering why we have a core package and not just the server and the client (which is our extension)? Many frameworks and tools add language server on top of their original functionality. Think of ESLint (https://eslint.org/) which works standalone from the ESLint language server (https://github.com/Microsoft/vscode-eslint/blob/master/server). We do the same. This is useful so others can build on top of our logic - but without the need to load language server specific dependencies. This could be useful for small libs and CLIs. Besides that it makes it easier to show you which part of code is actually language server specific and which not.

Let's start with our core package.

Creating @donaldpipowitch/vscode-extension-core and add search

The core package exports a function called search which takes a search value to look for VS Code extensions. We actually use the Visual Studio MarketPlace API here, which is not public and could break at any time (not just my words). You normally probably wouldn't want to rely on this, but for the sake of a tutorial it should be fine.

We'll use axios to make requests against the MarketPlace API and we want the caller of our search function to be able to cancel our request, so we'll return not just an awaitable request object (which fulfills to an array of extensions on success), but also a cancel method. If the caller calls cancel the request will be fulfilled as undefined. All in all the request should be relatively straightforward if you used axios before.

This is our src/search.ts:

import axios, { Canceler } from 'axios';

export { Canceler };

/**
 * In the `.vscode/extensions.json` we'll need to use `${publisher.publisherName}.${extensionName}`.
 *
 * @example
 * {
 *   "publisher": {
 *     "publisherId": "d16f4e39-2ffb-44e3-9c0d-79d873570e3a",
 *     "publisherName": "esbenp",
 *     "displayName": "Esben Petersen",
 *     "flags": "none"
 *   },
 *   "extensionId": "96fa4707-6983-4489-b7c5-d5ffdfdcce90",
 *   "extensionName": "prettier-vscode",
 *   "displayName": "Prettier - Code formatter",
 *   "flags": "validated, public",
 *   "lastUpdated": "2018-08-09T12:05:04.413Z",
 *   "publishedDate": "2017-01-10T19:52:02.703Z",
 *   "releaseDate": "2017-01-10T19:52:02.703Z",
 *   "shortDescription": "VS Code plugin for prettier/prettier",
 *   "deploymentType": 0
 * }
 */
export type Extension = {
  publisher: {
    publisherId: string;
    publisherName: string;
    displayName: string;
    flags: string;
  };
  extensionId: string;
  extensionName: string;
  displayName: string;
  flags: string;
  lastUpdated: string;
  publishedDate: string;
  releaseDate: string;
  shortDescription: string;
  deploymentType: number;
};

export type SearchRequest = {
  cancel: Canceler;
  request: Promise<Extension[] | void>;
};

export function search(value: string): SearchRequest {
  const { token, cancel } = axios.CancelToken.source();
  const options = {
    cancelToken: token,
    url:
      'https://marketplace.visualstudio.com/_apis/public/gallery/extensionquery',
    method: 'post',
    headers: {
      accept: 'application/json;api-version=5.0-preview.1;excludeUrls=true'
    },
    data: {
      filters: [
        {
          criteria: [
            // which visual studio app? code
            { filterType: 8, value: 'Microsoft.VisualStudio.Code' },
            // our search value
            { filterType: 10, value }
          ],
          pageSize: 10,
          pageNumber: 1
        }
      ]
    }
  };
  const request = axios(options)
    .then(({ data }) => data.results[0].extensions as Extension[])
    .catch((error) => {
      if (!axios.isCancel(error)) {
        throw error;
      }
    });
  return { request, cancel };
}

Our src/index.ts just takes care of re-exporting this:

export * from './search';

For the sake of completeness we also have src/tsconfig.json which extends from our tsconfig.base.json in our project root and takes care of setting our output directory.

Our package.json is also quite straightforward as it doesn't contain any language server specific metadata. The package can be build by calling $ yarn build or $ yarn watch.

You can easily test our package, if you build our package, run node inside packages/core and try out our package like this (and press Ctrl+C twice at the end to exit again):

$ cd packages/core
$ yarn build
$ node
> require('./dist').search('prettier').request.then(console.log)

This requires our package, calls search with the value 'prettier' and console.log's the result.

I'll also add some small unit tests. We'll use Jest as our testing framework. Together with the ts-jest our Jest config in tests/jest.config.js is quite small. We just configured testMatch to treat every .ts file inside tests/ as a test file and we configured testPathIgnorePatterns to exclude the __fixture__ directory. (I use fixtures in a similar way as explained in this article. For me a fixture is just some static data, so I haven't put it into the typicals __mocks__ directory, because I don't mock the implementation of some module here, which is how mocks are usually defined in Jest.) Note that we also have a tests/tsconfig.json so we can add Jest type declarations to our tests.

This is our test for the search API:

import axios from 'axios';
import MockAdapter from 'axios-mock-adapter';
import { search } from '../src/search';
import { prettier } from './__fixtures__/search-response';

const mock = new MockAdapter(axios);

test('should search extensions', async () => {
  mock.onAny().replyOnce(200, prettier);
  expect(await search('prettier').request).toMatchSnapshot();
});

test('should cancel search', async () => {
  mock.onAny().replyOnce(200, prettier);
  const { request, cancel } = search('prettier');
  cancel();
  expect(await request).toBe(undefined);
});

This will test a search and the cancelation of a search. The imported prettier object is actually the saved response of a real search request against the API with the search query 'prettier'.

Creating @donaldpipowitch/vscode-extension-server and add code completion

The server package creates language server which offers code completion functionality for VS Code extensions in .vscode/extensions.json files.

We'll use vscode-languageserver which is a framework to create a language server. AFAIK it is not tied to VS Code, it was only created by the VS Code team. The description also just says that it is a "Language server implementation for node". Additionally we'll use jsonc-parser to parse our .vscode/extensions.json file. (By the way, JSONC is JSON with comments.) We need this to check if the user requests a code completion for an item in recommendations[]/unwantedRecommendations[] or if the user requests a code completion for someting completely different.

Structure and config wise (e.g. the src/tsconfig.json, package.json, the unit tests) is similar to the core package.

Let's have a look at our src/index.ts. This should give us a good overview of what happens in this package:

import { connection, documents } from './setup';
import { configureCompletion } from './completion';

configureCompletion(connection, documents);

As you can see we import a connection and documents from some setup file and pass them to a function called configureCompletion. So what are connection, documents and configureCompletion exactly?

connection and documents are terms coming from the vscode-languageserver package. A connection - in my understanding - is the actual server we think of when we say language server. The connection takes requests from a client and responds to them. A connection can take some configurations as you will soon see. For example a connection can say that it offers certain features (called capabilities) like code completion. documents is an instance of TextDocuments which is exported by vscode-languageserver. As far as I understand the TextDocuments syncs which files have been opened/changed/closed between the client and the server. We use it to retrieve our .vscode/extensions.json.

Let's have a look at src/setup.ts first:

import { createConnection, TextDocuments } from 'vscode-languageserver';

const connection = createConnection();

// text document manager (supports full document sync only)
const documents = new TextDocuments();

connection.onInitialize(() => ({
  // tells the client what we support:
  // - full text sync
  // - code completion
  capabilities: {
    textDocumentSync: documents.syncKind,
    completionProvider: {
      triggerCharacters: [
        ...'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ-_"'
      ]
    }
  }
}));

// Listen for events
documents.listen(connection);
connection.listen();

export { connection, documents };

As I said earlier we create a connection (our actually server) and an instance of TextDocuments (to let our server know which documents are opened and changed in the client). We set an onInitialize handler which returns a configuration which contains capabilities. These capabilities tell the client which features our server supports. With textDocumentSync: documents.syncKind we tell the client that we support full text syncs (e.g. the whole document is synced between client and server) and with completionProvider we tell the client that our server offers code completion (as you'll soon see). Inside completionProvider we also specify all characters which trigger a completion. This are basically a to Z, - and _ which can be part of the extension name as well as " which seems to be treated as a part of a word in JSON (and our string begins with "). (⚠️ Disclaimer: I'm not enterily sure, if this is the correct way to do it, but only with this setting I could get reliable complete while you type behaviour.)

After that we pass connection to our documents (with documents.listen(connection)) and tell the connection to listen for any requests from any client. At the end both are exported, so we can use them inside src/index.ts as we saw earlier.

Now let's have a look at src/completion.ts and we do it in two parts. First well have a look at the exported configureCompletion function which was already used inside src/index.ts:

import { search, Canceler } from '@donaldpipowitch/vscode-extension-core';
import {
  TextDocuments,
  CompletionItemKind,
  Connection
} from 'vscode-languageserver';
import { parseTree, findNodeAtOffset, Node } from 'jsonc-parser';

let lastCancel: Canceler | null = null;

export function configureCompletion(
  connection: Connection,
  documents: TextDocuments
) {
  // The onCompletion handler provides the initial list of the completion items.
  // This is an example of the params passed to the handler:
  // {
  //   "textDocument": {
  //     "uri": "file:///Users/pipo/workspace/test-txt/test.txt"
  //   },
  //   "position": {
  //     "line": 0,
  //     "character": 10
  //   },
  //   "context": {
  //     "triggerKind": 1
  //   }
  // }
  connection.onCompletion(async ({ position, textDocument }, token) => {
    token.onCancellationRequested(() => {
      if (lastCancel) {
        lastCancel();
        lastCancel = null;
      }
    });

    if (lastCancel) {
      lastCancel();
      lastCancel = null;
    }

    if (!textDocument.uri.endsWith('.vscode/extensions.json')) return;

    const document = documents.get(textDocument.uri);
    if (!document) return;

    const tree = parseTree(document.getText());
    const node = findNodeAtOffset(tree, document.offsetAt(position));

    if (!isExtensionValue(node)) return;

    // only search for queries with at least three characters
    if (node.value && node.value.length <= 2) return;

    const query = node.value;
    // connection.console.log(`You searched for ${query}.`);

    const { cancel, request } = search(query);
    lastCancel = cancel;

    const extensions = await request;
    lastCancel = null;

    if (!extensions) return;

    const completionItems = extensions.map(
      ({
        publisher: { publisherName },
        extensionName,
        displayName,
        shortDescription
      }) => ({
        // `"` hack, because JSON treats `"` as part of the completion here
        // see https://github.com/Microsoft/vscode-extension-samples/issues/93#issuecomment-429849514
        label: `"${publisherName}.${extensionName}`,
        kind: CompletionItemKind.Text,
        detail: displayName,
        documentation: shortDescription
      })
    );

    return completionItems;
  });
}

That is a lot to cover! Let's try to break it down a little bit.

configureCompletion has just one purpose: set a onCompletion handler on our connection. A client can basically ask at any time for any file on any position for possible completion items (e.g. suggestion about what could be completed). Because it can happen at any time and because I search can take an unknown time to resolve, we check if there is a pending search (if (lastCancel) {}) and if there is a pending search, we cancel it. Some clients may even want to cancel an ongoing request for other reasons (e.g. because the user closes the editor) so we provide a token.onCancellationRequested handler which takes care of canceling the request.

To handle the clients request correctly we get the position (e.g. the cursor position) and the textDocument.uri (basically the "file name"). With these two params we can check, if the client requests completion items for a .vscode/extensions.json file and the values of recommendations[] or unwantedRecommendations[]. If it is a different file we return early. If it is a .vscode/extensions.json file we try to get its content - if it is not available we return as well. If we have the files content, we try to parse it (const tree = parseTree(document.getText())).

So what is tree? This is the abstract syntax tree (or AST in short) which represents our JSON file in a way that it can be programmatically searched for example. With our position we can get the node inside the tree which the cursor position of the user currently highlights. The node is like an element inside the tree which can represent different things: a string value or an array or the property of an object or a comment... basically every language feature JSON(C) can support.

We pass the node to a function called isExtensionValue(). We'll look at this function in a moment. For now you should only know that this function returns true, if node represents a string value inside recommendations[] or unwantedRecommendations[]. With other words: given a JSON file like { "recommendations": ["some-value"] } than isExtensionValue() returns true, if the cursor is somewhere inside "some-value" and it returns false in all other cases.

If our node is the value of an extension we check if it is at least two characters long, before we try to run a search.

When we run the search, we save the cancel handler. Remember our initial check - if the search takes a long time and the client already asks for the next completion items we'll cancel the old search. When the search has finished we reset the cancel handler. Another thing to remember: if we canceled a search request than the request will be resolved to undefined and we just stop any further processing.

Great! As our last step we just need to map our extension's from the API to a completion item. The kind is CompletionItemKind.Text which means our completion item just represents some text (instead of something like a function a file or something like that). label is the actual value we want to complete to. It is basically ${publisherName}.${extensionName}, but with a caveat - we need to prepend a ". You can find some discussion about this caveat here. Apparently the " is treated as a part of the completable value. I'm not sure if this is a bug or not, but we need to respect it. detail acts like a title in the extended view of the completion UI while documentation acts like a small description below the title.

Note that the completion can be either triggered just by writing or by pressing Ctrl and Space (at least with your default settings).

an example of the completion UI

Congratualions. Take a deep breath, make a small pause and maybe re-read the last section.

Now let's have a look at the implementation of isExtensionValue():

function isExtensionValue(node: Node | undefined): node is Node {
  // no node
  if (!node) return false;
  // not a string node
  if (node.type !== 'string') return false;
  // not within an array
  if (!node.parent) return false;
  if (node.parent.type !== 'array') return false;
  // not on a "recommendations" or "unwantedRecommendations" property
  if (!node.parent.parent) return false;
  if (node.parent.parent.type !== 'property') return false;
  if (
    node.parent.parent.children![0].value !== 'recommendations' &&
    node.parent.parent.children![0].value !== 'unwantedRecommendations'
  )
    return false;
  // not on an object
  if (!node.parent.parent.parent) return false;
  if (node.parent.parent.parent.type !== 'object') return false;
  // not the root
  if (node.parent.parent.parent.parent) return false;
  // whoohoo
  return true;
}

This looks a little bit complicated, but should actually be quite straightforward. We just make sure our node exists, is a string inside an array of a prop which is called recommendations or unwantedRecommendations of an object in the root. If yes, we return true.

The only thing left for the server are a couple of small unit tests for the code completion which you can find here. The completion logic depends on three things: our connection, our documents and our search from the core. We'll need to mock these three things in a setup function which we can call inside every test. For the search we'll use a fixture of a saved search for "prettier" which you can find here. documents will just return some text and offset which we can pass into setup - these are the only things which we'll change between tests for now. The interesting part is in the mock for connection. Here we use the onCompletion mock to retrieve our actual completionHandler, so we can call it manually inside a test. This is our final setup:

import * as core from '@donaldpipowitch/vscode-extension-core';
import { configureCompletion } from '../src/completion';
import { prettier } from './__fixtures__/search';

const setup = ({ text, offset }: { text: string; offset: number }) => {
  const search = jest.spyOn(core, 'search');
  let resolve: Function;
  const request = new Promise((_resolve) => (resolve = _resolve));
  const cancel = jest.fn(() => resolve());
  search.mockReturnValue({ cancel, request });

  const mockedConnection = { onCompletion: jest.fn() };
  const mockedDocuments = {
    get() {
      return {
        getText() {
          return text;
        },
        offsetAt() {
          return offset;
        }
      };
    }
  };
  configureCompletion(mockedConnection as any, mockedDocuments as any);

  expect(mockedConnection.onCompletion).toHaveBeenCalledTimes(1);
  const completionHandler = mockedConnection.onCompletion.mock.calls[0][0];

  return {
    callCompletionHandler: () =>
      completionHandler(
        {
          textDocument: { uri: '.vscode/extensions.json' }
        },
        { onCancellationRequested: () => {} }
      ),
    resolveSearch: () => resolve(prettier),
    cancelSearch: cancel
  };
};

This is surely not the best code ever written, but it makes our tests quite readable.

In this test for example we check for the succesful completion of a prettier search. We prepare our JSON file (text) and the cursor position (offset). We ask for completion items (callCompletionHandler), "wait" for the search (resolveSearch) and await the completion items (itemsPromise):

test('should provide completion items (search "prettier")', async () => {
  const text = '{"recommendations": ["prettier"]}';
  const offset = 21; // the `"`, before `prettier"]`

  const mocks = setup({ text, offset });

  const itemsPromise = mocks.callCompletionHandler();
  mocks.resolveSearch();
  expect(await itemsPromise).toMatchSnapshot();
});

For more examples you can have a look at the test file (- they all look quite similar).

Creating vscode-extensions-files and test everything

The client package creates our VS Code extension and uses the language server. This package contains IDE-specific logic - in this case for VS Code.

Let's begin with the package.json this time, which contains some VS Code specific properties which I'll briefly explain. You can find all properties with descriptions and their allowed values here.

{
  // ...
  "publisher": "donaldpipowitch",
  "engines": {
    "vscode": "^1.25.0"
  },
  "activationEvents": ["workspaceContains:**/.vscode/extensions.json"],
  "scripts": {
    "postinstall": "vscode-install",
    "vscode:prepublish": "..."
    // ...
  },
  "dependencies": {
    "@donaldpipowitch/vscode-extension-server": "^1.0.0",
    "vscode-languageclient": "^5.1.1"
  },
  "devDependencies": {
    // ...
    "vscode": "^1.1.21"
  }
  // ...
}

publisher is a required field which represents the person or organisation which publishes this extension. I'll show you later how you create a publisher and I'll also explain scripts['vscode:prepublish'] in the publishing section. engines.vscode is also required and specifies which VS Code versions your extension supports.

activationEvents is not required. You use activation events to tell VS Code when your extension needs to be loaded, so your extension isn't loaded automatically in every project and slows you down, even if you don't need it. In this case I said that the extension should be loaded, if a .vscode/extensions.json file can be found in the workspace.

scripts.postinstall calls a script called vscode-install provided by the vscode package, which is a part of our devDependencies. We don't use this package directly in our client, but it is needed by our other dependency vscode-languageclient. vscode depends on our engines.vscode setting and generates some files like type declarations when we call vscode-install.

Now we can dive into our src/index.ts:

import {
  LanguageClient,
  LanguageClientOptions,
  ServerOptions
} from 'vscode-languageclient';

let client: LanguageClient;

export function activate() {
  const serverModule = require.resolve(
    '@donaldpipowitch/vscode-extension-server'
  );

  // Debug options for server are used when we launch the extension in debug mode
  const serverOptions: ServerOptions = {
    run: { module: serverModule },
    debug: {
      module: serverModule,
      options: { execArgv: ['--nolazy', '--inspect=6009'] }
    }
  };

  const clientOptions: LanguageClientOptions = {
    documentSelector: [
      {
        pattern: '**/.vscode/extensions.json',
        scheme: 'file'
      }
    ]
  };

  client = new LanguageClient(
    'vscode-extensions-files',
    'VS Code Extension Client',
    serverOptions,
    clientOptions
  );

  // Starting the client will also launch the server.
  client.start();
}

export function deactivate() {
  if (client) {
    return client.stop();
  }
}

From a high-level perspective our extension exports an activate and a deactivate function which will be called by VS Code. Both share a client variable which is an instance of LanguageClient. The client will be created and started by activate and will be stopped by deactivate.

The interesting part is the client itself and how it is configured inside activate. A LanguageClient instance takes an id (in this case 'vscode-extensions-files') and a name (in this case 'VS Code Extension Client') for logging purposes and two kinds of configurations: serverOptions and clientOptions.

The serverOptions itself comes in two flavors as well. We have the default run options and debug options. In both cases we specify our (language server) module in the form of a resolved path to '@donaldpipowitch/vscode-extension-server'. In the debug case we also set the port which can be used for the debugging inspection.

The clientOptions are a little bit more interesting. With the documentSelector we say when our client should use the language server. In this case everytime a file matches the path '**/.vscode/extensions.json'.

Let's recap:

  1. The activationEvents from our package.json tell VS Code when to load our extension.
  2. The clientOptions.documentSelector tell our client when to use the server (e.g. for code completion).
  3. The language server then checks (e.g. on code completion), if the file is actually a .vscode/extensions.json. (This looks a little bit redundant, but the server has no control over the client and the client could ask for code completion in other files.)

Let's skip the unit test this time, because our package only contains a little bit configuration. (Sorry!)

We have everything in place now to actually test our extension! πŸŽ‰

I created a .vscode/launch.json which allows you to launch our extension in a new windows and which adds a debugger to our language server. All you have to do, is to switch into the debugging panel, choose "Client + Server" and click on the green arrow to start debugging. This will automatically open the example/ directory which you can use to debug the extension. (If you want to learn more about .vscode/launch.json files you can have a look at this documentation.)

the debug panel in VS Code

If you see a new window with "Extension Development Host" in the title bar and "VS Code Extension Client" in the output tab with a "Debugger attached." message, everything should be fine! ❀️ You should now be able to create a .vscode/extensions.json file and try to get some code completion. In this case I've written "prettier" and I see several code completions for this search term from the Marketplace API.

a code completion example which shows our extension in debugging mode

Awesome. We're ready to ship our extension now.

Our first release

Before we'll publish the packages I check different things like:

  • every package should have README.md
  • every package should have CHANGELOG.md
  • every package.json should have a license field and the so on

We'll also add a .vscodeignore to our client package and an .npmignore file to the other packages, so we only publish files we need at runtime. (Instead of an .npmignore file we can also use the files field inside a package.json for npm, but it looks like VS Code doesn't support this. To be consistent we'll just use the ignore files in both cases.) Note that some directories like node_modules/ are never included and some files like the package.json are always included. For npm you can check what will be published by calling $ npm publish --dry-run. VS Code offers the same functionality, but I describe it in a minute, because we need to install another tool to before we can do that.

I have previously written in-depth about publishing packages to npm in a different tutorial. If you never published a package before, you'll find all the information you need there. In general you have to register add npmjs.com, login with your credentials by running $ npm login in your terminal and than run $ npm publish --access public inside the core and server packages. This is what I did for the initial 1.0.0 version. The --access public is needed, because we used a scoped package (- it is scoped, because I used @donaldpipowitch in the package name).

To publish an extension to the "Visual Studio Code Marketplace" you'll need an Azure DevOps account. (You can also use an existing Microsoft account.) Once your able to visit Azure DevOps, click on your avatar in the upper right corner and click on "security" in the menu (or visit https://dev.azure.com/{your-name}/_usersSettings/tokens and change {your-name} to... your account name). You should create a personal access token now. Make sure to give it a name (like vscode or vscode-extensions or something like that), some expiration date and select the scopes "Acquire" and "Manage" for "Marketplace":

the correct scopes for your personal access token

Copy the token to a safe place! We need it multiple times. Next we'll create a publisher. In VS Codes own words a "publisher is an identity who can publish extensions to the Visual Studio Code Marketplace". Remember that we already specified a publisher in our client/package.json. Make sure that the publisher you'll now create is the same as you specified in your client/package.json or you'll get really weird error messages (Access Denied: {my-name} needs the following permission(s) on the resource /{my-publisher} to perform this action: View user permissions on a resource). To create a publisher we'll need the Visual Studio Code Extension Manager or short vsce. I used donaldpipowitch as my publisher name:

$ npm install -g vsce
$ vsce create-publisher donaldpipowitch
Publisher human-friendly name: (donaldpipowitch) Donald Pipowitch
E-mail: [email protected]
Personal Access Token: ****************************************************

Successfully created publisher 'donaldpipowitch'.

You can also visit the Marketplace administration to create and manage publishers.

Now we're ready to publish our extension. While our npm-published extensions used a prepublish hook in the scripts section of our package.json to build our package before publishing, we'll now need a vscode:prepublish hook. But it will not just build our package, it'll also install our dependencies with npm. That sounds confusing! In contrast to an npm-published package we'll publish our VS Code extension with dependencies. But because I used yarn to manage this project our runtime dependencies are hoisted to the root of the project. By using npm we can install your dependencies in the extension folder just before publishing.

{
  // ...
  "scripts": {
    "vscode:prepublish": "npm install --no-package-lock --production && yarn build"
    // ...
  }
}

Two additional notes:

  • vsce filters out dev dependencies, before publishing the extension. So we don't need the --production flag, but it makes the installation a little bit faster.
  • There is no vscode:postpublish hook. I would love to use "vscode:postpublish": "yarn" to get in a clean state again.

Why did I used yarn in the first place? I basically use the yarn workspace feature in all of my projects. I found it to be really useful to avoid strange bugs appearing, because a package was used multiple times, to developed multiple dependent packages localy and to share the exact same build tools across multiple packages.

I previously said there would be an equivalent to $ npm publish --dry-run, which is called $ vsce ls. This will list all the files which will be published with your extension. Make sure all the files you need are included.

Please note: If you follow this tutorial very closely please don't run the next command so the Visual Studio MarketPlace isn't flooded by duplicated extensions. Thank you! ✌️

Now we can publish our package:

$ vsce publish

Wow! πŸŽ‰ Take a small break. You really accomplished something great.

Within seconds you should be able to see your extension in the marketplace. Here is mine.

TODOs

There are two additional chapters left I want to write:

  • I want to show a small description of the extension on hover
  • I want to add a go to definitions feature which brings you to the marketplace page of that extension on click.

Feel free to watch this repository. πŸ™Œ


Thank you for reading this article. β™₯

I highly appreciate pull requests for grammar and spelling fixes as I'm not a native speaker as well as pull requests to make the code simpler and more idiomatic. Thank you!

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How to create a language server and VS Code extension.

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