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  1. chili_framework chili_framework Public

    Forked from planetchili/chili_framework

    This is the Chili Framework used in the world-famous, erection-inducing, cancer-curing Planet Chili C++ Tutorials.

    C++ 1

  2. clod clod Public

    Forked from gfaster/clod

    Cluster-based dynamic level of detail based on UE5's Nanite

    C 1

  3. 3D_Fundamentals 3D_Fundamentals Public

    Forked from planetchili/3D_Fundamentals

    Base code for the Planet Chili tutorial series "3D Fundamentals" on YouTube.

    C++

  4. OcclusionCulling OcclusionCulling Public

    Forked from GameTechDev/OcclusionCulling

    Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.

    C++

  5. TS_ENGINE TS_ENGINE Public

    Forked from Saurav280191/TS_ENGINE

    This is a simple graphics engine which I have been developing since a while to show graphics demos on my youtube channel

    C

  6. TS_ENGINE_BatchingDemo TS_ENGINE_BatchingDemo Public

    Forked from Saurav280191/TS_ENGINE_BatchingDemo

    This repo contains a Sandbox sample which utilizes my custom engine named TS_ENGINE and shows how we can handle batch rendering including texture atlasing

    C++