Simple tool C# to generate mods based on some rules, so you dont have to manually fix all your mods each game version, but simply regen them.
Currently it is very barebones, and using hardcoded paths, wip
Currently the program.cs contains my mod, so you can look at it, to see how it works.
To use simply clone and edit the program.cs(and fix the paths). Afterwards you need to compile/run it, as it is a C# program. If you are not a programmer it might be little difficult, but you can easily download visual studio, and click the big green arrow to run it.