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Fire event when character batch processed (#412)
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* fire event when character batch processed

* styleci
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recursivetree authored Sep 6, 2024
1 parent b0686a2 commit b52cef5
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5 changes: 4 additions & 1 deletion src/Bus/Character.php
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namespace Seat\Eveapi\Bus;

use Illuminate\Bus\Batch;
use Seat\Eveapi\Events\CharacterBatchProcessed;
use Seat\Eveapi\Jobs\Assets\Character\Assets;
use Seat\Eveapi\Jobs\Assets\Character\Locations;
use Seat\Eveapi\Jobs\Assets\Character\Names;
Expand Down Expand Up @@ -126,7 +127,9 @@ public function fire(): void
'error' => $throwable->getMessage(),
'trace' => $throwable->getTrace(),
]);
})->finally(function (Batch $batch) {
})->finally(function (Batch $batch) use ($character) {
event(new CharacterBatchProcessed($character));

logger()->info(
sprintf('[Batches][%s] Character batch executed.', $batch->id),
[
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41 changes: 41 additions & 0 deletions src/Events/CharacterBatchProcessed.php
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<?php

/*
* This file is part of SeAT
*
* Copyright (C) 2015 to present Leon Jacobs
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

namespace Seat\Eveapi\Events;

use Illuminate\Queue\SerializesModels;
use Seat\Eveapi\Models\Character\CharacterInfo;

class CharacterBatchProcessed
{
use SerializesModels;

public CharacterInfo $character;

/**
* @param CharacterInfo $character
*/
public function __construct(CharacterInfo $character)
{
$this->character = $character;
}
}

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