Codecleanup type to kind #10
Workflow file for this run
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name: CMake MSVC ARM64 Cross Build | |
on: | |
push: | |
branches: | |
- master | |
paths: | |
- '**.cpp' | |
- '**.h' | |
- '**CMakeLists.txt' | |
- .github/workflows/cmake-win-aarch64.yml | |
pull_request: | |
branches: | |
- '**' | |
paths: | |
- '**.cpp' | |
- '**.h' | |
- '**CMakeLists.txt' | |
- .github/workflows/cmake-win-aarch64.yml | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
os: [ windows-latest] | |
include: | |
- os: windows-latest | |
artifact_exec_ext: .exe | |
artifact_dlib_ext: .dll | |
artifact_staticlib_ext: .lib | |
# Note: I wanted to use env.BUILD_TYPE, but it isn't taking | |
#artifact_out_dir: ${{ BUILD_TYPE }}/ | |
artifact_out_dir: Release/ | |
artifact_os_name: Windows | |
artifact_arch: arm64 | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Create Build Environment | |
# Some projects don't allow in-source building, so create a separate build directory | |
# We'll use this as our working directory for all subsequent commands | |
run: cmake -E make_directory ${{github.workspace}}/build | |
- name: Cache C++ dependencies in Packages Directory | |
uses: actions/cache@v3 | |
with: | |
path: | | |
packages | |
key: ${{ runner.OS }}-c++-packages-cache-Arm64-Release-${{ hashFiles('depsCache.json') }} | |
restore-keys: | | |
${{ runner.OS }}-c++-packages-cache-Arm64-Release- | |
- name: Configure CMake | |
# Use a bash shell so we can use the same syntax for environment variable | |
# access regardless of the host operating system | |
shell: bash | |
working-directory: ${{github.workspace}}/build | |
# Note the current convention is to use the -S and -B options here to specify source | |
# and build directories, but this is only available with CMake 3.13 and higher. | |
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12 | |
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBuildTest=TRUE -G "Visual Studio 17 2022" -A ARM64 | |
- name: Build | |
working-directory: ${{github.workspace}}/build | |
shell: bash | |
# Execute the build. You can specify a specific target with "--target <NAME>" | |
run: cmake --build . --config $BUILD_TYPE | |
- name: Set variables (Windows) | |
if: matrix.os == 'windows-latest' | |
run: | | |
$APP = type .\src\lib\Version\appName.txt | |
$VER = type .\src\lib\Version\version.txt | |
echo "VERSION=$VER" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append | |
echo "APPNAME=$APP" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append | |
- name: Prepare Binaries for upload (windows) | |
if: matrix.os == 'windows-latest' | |
shell: powershell | |
run: | | |
[system.io.directory]::CreateDirectory("${{github.workspace}}/artifacts") | |
Copy-Item "build/src/lib/${{ matrix.artifact_out_dir}}${{ env.APPNAME }}Core${{ matrix.artifact_staticlib_ext }}" -Destination "${{github.workspace}}/artifacts" | |
Copy-Item "build/src/cli/${{ matrix.artifact_out_dir }}${{ env.APPNAME }}${{ matrix.artifact_exec_ext }}" -Destination "${{github.workspace}}/artifacts" | |
Compress-Archive -Path ${{github.workspace}}/artifacts/* -DestinationPath ${{ env.APPNAME }}-${{matrix.artifact_os_name}}-${{matrix.artifact_arch}}.zip | |
- name: 'Upload Pull Request Artifact' | |
uses: actions/upload-artifact@v3 | |
if: startsWith(github.ref, 'refs/pull/') | |
with: | |
name: ${{ env.APPNAME }} Pull Request Artifacts | |
path: ${{ env.APPNAME }}-*.zip | |
retention-days: 5 | |
- name: Upload binaries to Release | |
uses: softprops/action-gh-release@v1 | |
if: startsWith(github.ref, 'refs/heads/master') | |
with: | |
tag_name: ${{ env.APPNAME }}-${{ env.VERSION }} | |
files: | | |
${{ env.APPNAME }}-*.zip |