A procedural macro which embeds files from a directory into the rust binary as a hashmap. This can be used to embed assets such as images, html, css, and js.
include_dir_as_map
extends include_str!()
and include_bytes!()
and is
similar to include_dir
.
Include the following section in Cargo.toml
:
[dependencies]
include_dir_as_map="1"
In your rust code, include the following:
// DirMap is an alias for HashMap<String, Vec<u8>>
use include_dir_as_map::{include_dir_as_map, DirMap};
// Environment variables will be expanded at compile time
let dirmap: DirMap = include_dir_as_map!("$CARGO_MANIFEST_DIR");
let bytes = dirmap.get("Cargo.toml")?;
All paths are relative to the embedded directory, so if root
contains files
root/foo.txt
and root/next/bar.txt
, then include_dir_as_map!("root")
will
result in a hashmap with keys foo.txt
and next/bar.txt
.
By default, the files are read from the filesystem at runtime in debug mode for
compilation speed. To override this behavior, enable the always-embed
feature
in Cargo.toml
:
[dependencies]
include_dir_as_map={ version="1", features=[ "always-embed" ] }
See the examples/
directory for more examples:
To build the library and examples:
cargo build --workspace
To test the library and procedural macro:
cargo test --workspace