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gamergenic/README.md
  • 👋 Hi, I’m Chuck Noble, Gamergenic Director of Technology (@gamergenic)
  • 💞️ I’m working on:
    • Spaceflight Toolkit, which is an integration of NASA's SPICE Toolkit and Unreal Engine 5
    • Unannounced Game project
  • 📫 Email: [email protected]

About Me

I started in game development with Microsoft in 2000 (DirectX, Xbox ATG, Microsoft Game Studios). While at Microsoft I shipped DX8-DX9.1, Xbox 360 and a number of games (Mass Effect, 1 vs 100 on XBox Live, Microsoft Flight, Kinect Star Wars, etc). Post-Microsoft I've worked for Electronic Arts (PopCap), and enjoyed game development overseas - twice (Bangkok, Thailand and Hong Kong, SAR China).

About My Role

I'm currently Director Of Technology for Gamergenic, a Bellevue WA USA game developer. Part of this role is managing communications between Gamergenic and other game developers (via github, discord, and blog posts).

Come say hello

Say 'hi' here! Link
Twitter https://twitter.com/imakevideogames
GitHub https://github.com/gamergenic/gamergenic
Blog https://www.gamergenic.com/authors/chuck-noble/
Blog https://gamedevtricks.com/author/chuck-noble/
Linked In https://www.linkedin.com/in/chucknoble/
Discord Profile https://discordapp.com/users/888271153259503626
Discord Server (Space Sim Developers) https://discord.gg/xxRFWn7h

Popular repositories Loading

  1. ASATDebrisVisualization ASATDebrisVisualization Public

    Example UnrealEngine5 space-track.com REST api http client

    C++ 36 7

  2. automatic-update-ue-projectversion automatic-update-ue-projectversion Public

    Demonstrates two ways up updating an Unreal Project Project Version when the project builds.

    C# 6 2

  3. OrbitPerspectiveProjection OrbitPerspectiveProjection Public

    The perspective projection of a conic section is another conic section. This UE5 Sample tessellates orbit lines in screen space from the *projected* conic equation.

    C++ 2 3

  4. ConjunctionService ConjunctionService Public

    Node.js example implementation of querying Space-Track.org for active collision alerts per object, with result caching

    JavaScript 1

  5. UnrealSpice UnrealSpice Public

    Forked from jme5297/UnrealSpice

    C++

  6. gamergenic gamergenic Public

    Config files for my GitHub profile.