Skip to content

Commit

Permalink
1.2.6.7
Browse files Browse the repository at this point in the history
  • Loading branch information
genaray committed Aug 27, 2023
1 parent af45c17 commit 43586fe
Show file tree
Hide file tree
Showing 2 changed files with 5 additions and 3 deletions.
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ A high-performance C# based Archetype & Chunks [Entity Component System](https:/

Download the [package](https://github.com/genaray/Arch/packages/1697222), get started today and join the [Discord](https://discord.gg/htc8tX3NxZ)!
```console
dotnet add PROJECT package Arch --version 1.2.6.4-alpha
dotnet add PROJECT package Arch --version 1.2.6.7-alpha
```

# Code Sample
Expand Down
6 changes: 4 additions & 2 deletions src/Arch/Arch.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -14,13 +14,15 @@

<PackageId>Arch</PackageId>
<Title>Arch</Title>
<Version>1.2.6.6-alpha</Version>
<Version>1.2.6.7-alpha</Version>
<Authors>genaray</Authors>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<Description>A high performance c# net.6 and net.7 archetype based ECS ( Entity component system ).</Description>
<PackageReleaseNotes>Added more dangerous utility methods.
Entity now implements IComparable&lt;Entity&gt;.
DangerousWorldExtension can now return the Slot for an entity, used for dangerous acess and serialisation. </PackageReleaseNotes>
DangerousWorldExtension can now return the Slot for an entity, used for dangerous acess and serialisation.
Checking a default entity or reference for IsAlive now returns false.
Archetypes with zero entities are now skipped during iteration. </PackageReleaseNotes>
<PackageTags>c#;.net;.net6;.net7;ecs;game;entity;gamedev; game-development; game-engine; entity-component-system;</PackageTags>

<PackageProjectUrl>https://github.com/genaray/Arch</PackageProjectUrl>
Expand Down

0 comments on commit 43586fe

Please sign in to comment.