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* Added benchmark for murmur hash vs system `HashCode` * The benchmark shows that `HashCode` is faster than murmurhash3: ``` | Method | N | Mean | Error | StdDev | |----------- |------ |-----------:|--------:|--------:| | MurmurHash | 1000 | 209.1 ns | 0.11 ns | 0.11 ns | | HashCode | 1000 | 133.8 ns | 0.18 ns | 0.17 ns | | MurmurHash | 10000 | 2,117.4 ns | 2.74 ns | 2.43 ns | | HashCode | 10000 | 1,349.3 ns | 2.95 ns | 2.62 ns | ``` Based on this removed MurmurHash3.cs entirely and replaced all uses with `HashCode`.
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Original file line number | Diff line number | Diff line change |
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namespace Arch.Core.Extensions.Internal; | ||
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internal static class HashCodeExtensions | ||
{ | ||
#if !NET5_0_OR_GREATER | ||
public static void AddBytes(ref this HashCode hashCode, ReadOnlySpan<byte> bytes) | ||
{ | ||
for (int i = 0; i < bytes.Length; i++) | ||
{ | ||
hashCode.Add(bytes[i]); | ||
} | ||
} | ||
#endif | ||
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public static void AddSpan<T>(ref this HashCode hashCode, ReadOnlySpan<T> items) | ||
where T : unmanaged | ||
{ | ||
hashCode.AddBytes(MemoryMarshal.AsBytes(items)); | ||
} | ||
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public static void AddSpan<T>(ref this HashCode hashCode, Span<T> items) | ||
where T : unmanaged | ||
{ | ||
hashCode.AddBytes(MemoryMarshal.AsBytes(items)); | ||
} | ||
} |
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