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Roll DirectX Shader Compiler from a023a95f7361 to ee1f013dcf52 (2 rev…
…isions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/a023a95f7361..ee1f013dcf52 2024-10-28 [email protected] [SPIR-V] Fix bad OpLoad on loaded texture (#6985) 2024-10-28 [email protected] [SPIR-V] Fixes SPV_KHR_fragment_shading_rate preventing optimizations (#6980) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC [email protected],[email protected] on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: [email protected] Change-Id: Icbfa8e833852788a2464e665a9d849121f8d3759 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212695 Bot-Commit: Dawn Autoroller <[email protected]> Commit-Queue: Dawn Autoroller <[email protected]>
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