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HLSL-IR: Implement polyfill_reflect_vec2_f32
This polyfill is a workaround for calling builtin reflect on vec2<f32> arguments on certain Intel GPUs. This was implemented on the AST path, and is now implement on the IR path. Bug: 377357960 Bug: 42250836 Change-Id: Ic17dc97897a0518a336419b5ac43c8950fe84717 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/214294 Reviewed-by: James Price <[email protected]> Commit-Queue: Antonio Maiorano <[email protected]> Reviewed-by: dan sinclair <[email protected]>
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