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hajimes committed Feb 10, 2013
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5 changes: 5 additions & 0 deletions MANIFEST.in
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include *.cpp
include MurmurHash3.h
include README
include setup.py
include MANIFEST.in
338 changes: 338 additions & 0 deletions MurmurHash3.cpp
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//-----------------------------------------------------------------------------
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.

// Note - The x86 and x64 versions do _not_ produce the same results, as the
// algorithms are optimized for their respective platforms. You can still
// compile and run any of them on any platform, but your performance with the
// non-native version will be less than optimal.
//
// modification in mmh3:
// __attribute__((always_inline)) is replaced to inline by Hajime Senuma

#include "MurmurHash3.h"

//-----------------------------------------------------------------------------
// Platform-specific functions and macros

// Microsoft Visual Studio

#if defined(_MSC_VER)

#define FORCE_INLINE __forceinline

#include <stdlib.h>

#define ROTL32(x,y) _rotl(x,y)
#define ROTL64(x,y) _rotl64(x,y)

#define BIG_CONSTANT(x) (x)

// Other compilers

#else // defined(_MSC_VER)

#define FORCE_INLINE /*__attribute__((always_inline))*/ inline

inline uint32_t rotl32 ( uint32_t x, int8_t r )
{
return (x << r) | (x >> (32 - r));
}

inline uint64_t rotl64 ( uint64_t x, int8_t r )
{
return (x << r) | (x >> (64 - r));
}

#define ROTL32(x,y) rotl32(x,y)
#define ROTL64(x,y) rotl64(x,y)

#define BIG_CONSTANT(x) (x##LLU)

#endif // !defined(_MSC_VER)

//-----------------------------------------------------------------------------
// Block read - if your platform needs to do endian-swapping or can only
// handle aligned reads, do the conversion here

FORCE_INLINE uint32_t getblock ( const uint32_t * p, int i )
{
return p[i];
}

FORCE_INLINE uint64_t getblock ( const uint64_t * p, int i )
{
return p[i];
}

//-----------------------------------------------------------------------------
// Finalization mix - force all bits of a hash block to avalanche

FORCE_INLINE uint32_t fmix ( uint32_t h )
{
h ^= h >> 16;
h *= 0x85ebca6b;
h ^= h >> 13;
h *= 0xc2b2ae35;
h ^= h >> 16;

return h;
}

//----------

FORCE_INLINE uint64_t fmix ( uint64_t k )
{
k ^= k >> 33;
k *= BIG_CONSTANT(0xff51afd7ed558ccd);
k ^= k >> 33;
k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
k ^= k >> 33;

return k;
}

//-----------------------------------------------------------------------------

void MurmurHash3_x86_32 ( const void * key, int len,
uint32_t seed, void * out )
{
const uint8_t * data = (const uint8_t*)key;
const int nblocks = len / 4;

uint32_t h1 = seed;

uint32_t c1 = 0xcc9e2d51;
uint32_t c2 = 0x1b873593;

//----------
// body

const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);

for(int i = -nblocks; i; i++)
{
uint32_t k1 = getblock(blocks,i);

k1 *= c1;
k1 = ROTL32(k1,15);
k1 *= c2;

h1 ^= k1;
h1 = ROTL32(h1,13);
h1 = h1*5+0xe6546b64;
}

//----------
// tail

const uint8_t * tail = (const uint8_t*)(data + nblocks*4);

uint32_t k1 = 0;

switch(len & 3)
{
case 3: k1 ^= tail[2] << 16;
case 2: k1 ^= tail[1] << 8;
case 1: k1 ^= tail[0];
k1 *= c1; k1 = ROTL32(k1,16); k1 *= c2; h1 ^= k1;
};

//----------
// finalization

h1 ^= len;

h1 = fmix(h1);

*(uint32_t*)out = h1;
}

//-----------------------------------------------------------------------------

void MurmurHash3_x86_128 ( const void * key, const int len,
uint32_t seed, void * out )
{
const uint8_t * data = (const uint8_t*)key;
const int nblocks = len / 16;

uint32_t h1 = seed;
uint32_t h2 = seed;
uint32_t h3 = seed;
uint32_t h4 = seed;

uint32_t c1 = 0x239b961b;
uint32_t c2 = 0xab0e9789;
uint32_t c3 = 0x38b34ae5;
uint32_t c4 = 0xa1e38b93;

//----------
// body

const uint32_t * blocks = (const uint32_t *)(data + nblocks*16);

for(int i = -nblocks; i; i++)
{
uint32_t k1 = getblock(blocks,i*4+0);
uint32_t k2 = getblock(blocks,i*4+1);
uint32_t k3 = getblock(blocks,i*4+2);
uint32_t k4 = getblock(blocks,i*4+3);

k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;

h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b;

k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;

h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747;

k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;

h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35;

k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;

h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
}

//----------
// tail

const uint8_t * tail = (const uint8_t*)(data + nblocks*16);

uint32_t k1 = 0;
uint32_t k2 = 0;
uint32_t k3 = 0;
uint32_t k4 = 0;

switch(len & 15)
{
case 15: k4 ^= tail[14] << 16;
case 14: k4 ^= tail[13] << 8;
case 13: k4 ^= tail[12] << 0;
k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;

case 12: k3 ^= tail[11] << 24;
case 11: k3 ^= tail[10] << 16;
case 10: k3 ^= tail[ 9] << 8;
case 9: k3 ^= tail[ 8] << 0;
k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;

case 8: k2 ^= tail[ 7] << 24;
case 7: k2 ^= tail[ 6] << 16;
case 6: k2 ^= tail[ 5] << 8;
case 5: k2 ^= tail[ 4] << 0;
k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;

case 4: k1 ^= tail[ 3] << 24;
case 3: k1 ^= tail[ 2] << 16;
case 2: k1 ^= tail[ 1] << 8;
case 1: k1 ^= tail[ 0] << 0;
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
};

//----------
// finalization

h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;

h1 += h2; h1 += h3; h1 += h4;
h2 += h1; h3 += h1; h4 += h1;

h1 = fmix(h1);
h2 = fmix(h2);
h3 = fmix(h3);
h4 = fmix(h4);

h1 += h2; h1 += h3; h1 += h4;
h2 += h1; h3 += h1; h4 += h1;

((uint32_t*)out)[0] = h1;
((uint32_t*)out)[1] = h2;
((uint32_t*)out)[2] = h3;
((uint32_t*)out)[3] = h4;
}

//-----------------------------------------------------------------------------

void MurmurHash3_x64_128 ( const void * key, const int len,
const uint32_t seed, void * out )
{
const uint8_t * data = (const uint8_t*)key;
const int nblocks = len / 16;

uint64_t h1 = seed;
uint64_t h2 = seed;

uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);

//----------
// body

const uint64_t * blocks = (const uint64_t *)(data);

for(int i = 0; i < nblocks; i++)
{
uint64_t k1 = getblock(blocks,i*2+0);
uint64_t k2 = getblock(blocks,i*2+1);

k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;

h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;

k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;

h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
}

//----------
// tail

const uint8_t * tail = (const uint8_t*)(data + nblocks*16);

uint64_t k1 = 0;
uint64_t k2 = 0;

switch(len & 15)
{
case 15: k2 ^= uint64_t(tail[14]) << 48;
case 14: k2 ^= uint64_t(tail[13]) << 40;
case 13: k2 ^= uint64_t(tail[12]) << 32;
case 12: k2 ^= uint64_t(tail[11]) << 24;
case 11: k2 ^= uint64_t(tail[10]) << 16;
case 10: k2 ^= uint64_t(tail[ 9]) << 8;
case 9: k2 ^= uint64_t(tail[ 8]) << 0;
k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;

case 8: k1 ^= uint64_t(tail[ 7]) << 56;
case 7: k1 ^= uint64_t(tail[ 6]) << 48;
case 6: k1 ^= uint64_t(tail[ 5]) << 40;
case 5: k1 ^= uint64_t(tail[ 4]) << 32;
case 4: k1 ^= uint64_t(tail[ 3]) << 24;
case 3: k1 ^= uint64_t(tail[ 2]) << 16;
case 2: k1 ^= uint64_t(tail[ 1]) << 8;
case 1: k1 ^= uint64_t(tail[ 0]) << 0;
k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
};

//----------
// finalization

h1 ^= len; h2 ^= len;

h1 += h2;
h2 += h1;

h1 = fmix(h1);
h2 = fmix(h2);

h1 += h2;
h2 += h1;

((uint64_t*)out)[0] = h1;
((uint64_t*)out)[1] = h2;
}

//-----------------------------------------------------------------------------

37 changes: 37 additions & 0 deletions MurmurHash3.h
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//-----------------------------------------------------------------------------
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.

#ifndef _MURMURHASH3_H_
#define _MURMURHASH3_H_

//-----------------------------------------------------------------------------
// Platform-specific functions and macros

// Microsoft Visual Studio

#if defined(_MSC_VER)

typedef unsigned char uint8_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;

// Other compilers

#else // defined(_MSC_VER)

#include <stdint.h>

#endif // !defined(_MSC_VER)

//-----------------------------------------------------------------------------

void MurmurHash3_x86_32 ( const void * key, int len, uint32_t seed, void * out );

void MurmurHash3_x86_128 ( const void * key, int len, uint32_t seed, void * out );

void MurmurHash3_x64_128 ( const void * key, int len, uint32_t seed, void * out );

//-----------------------------------------------------------------------------

#endif // _MURMURHASH3_H_
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