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Render multiple layers using media backend - WIP #467

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harishkrupo
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@harishkrupo harishkrupo commented Oct 16, 2018

This patch set adds functionality to the va renderer to be able to handle rendering of multiple layers and not just video. This is needed when we have only one plane to render all the content and we also need to render protected video. Currently, only libva supports protected content playback.
Note: the commits marked as [TO BE REMOVED] are only to ease testing of this functionality. Once it is tested these patches will be dropped.

Change-Id: I91f421076fc8dbf398c855cc5d2e43239d0259a0
Signed-off-by: Harish Krupo <[email protected]>
In cases where we fail to dedicate a separate plane for protected
content, say we have only one HW plane, the layers must be
composed using VAAPI as Mesa doesn't support composition of protected
content.

Jira: None
Test: When we have only one plane for display, all the contents are properly
      rendered.

Change-Id: I56da9b478a614d4f8c6746d8995ae7f3146b26ac
Signed-off-by: Harish Krupo <[email protected]>
Once patches are reviewed, this needs to be removed.

Signed-off-by: Harish Krupo <[email protected]>
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@harishkrupo As with #471, your series is failing 'check_patch.py' -- which runs our clang format pass. It also looks like there are several other issues in addition to that -- please take a look at the travis logs to get more information on the failures. If you don't have access to those, let me know.

@harishkrupo
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This is still WIP. Will fix travis issues once the patches are complete.

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Sounds good.

@stripes416 stripes416 changed the title Render multiple layers using media backend Render multiple layers using media backend - WIP Oct 18, 2018
@harishkrupo
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harishkrupo commented Jan 25, 2019

closing this in favor of #524

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