Skip to content

Commit

Permalink
Disable MSAA on hyperspace texture to improve FPS
Browse files Browse the repository at this point in the history
  • Loading branch information
jspahrsummers committed Jun 27, 2024
1 parent 1bc6184 commit bc176e4
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion game.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -41,6 +41,7 @@ viewport_path = NodePath("HyperspaceViewport")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y8uu3"]
resource_local_to_scene = true
shading_mode = 0
specular_mode = 2
disable_ambient_light = true
albedo_texture = SubResource("ViewportTexture_u0kwm")
uv1_scale = Vector3(2, 2, 2)
Expand Down Expand Up @@ -171,7 +172,6 @@ far = 20.0

[node name="HyperspaceViewport" type="SubViewport" parent="." groups=["hyperspace"]]
handle_input_locally = false
msaa_3d = 2
gui_disable_input = true
size = Vector2i(4096, 2048)

Expand Down

0 comments on commit bc176e4

Please sign in to comment.