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Try caching .godot on CI
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jspahrsummers committed Jul 18, 2024
1 parent 36abf1b commit ccc8fb8
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14 changes: 14 additions & 0 deletions .github/workflows/main.yml
Original file line number Diff line number Diff line change
Expand Up @@ -57,6 +57,13 @@ jobs:
mkdir -p ~/Library/Application\ Support/Godot/export_templates/4.2.2.stable
mv build/export_templates/* ~/Library/Application\ Support/Godot/export_templates/4.2.2.stable/
- name: Cache .godot
uses: actions/cache@v4
with:
path: .godot
key: dot-godot-${{ runner.os }}
restore-keys: dot-godot-

- name: Export build
env:
GODOT_MACOS_NOTARIZATION_API_UUID: ${{ secrets.APPLE_NOTARY_ISSUER_ID }}
Expand Down Expand Up @@ -106,6 +113,13 @@ jobs:
mkdir -p ~/.local/share/godot/export_templates/4.2.2.stable
mv build/export_templates/* ~/.local/share/godot/export_templates/4.2.2.stable/
- name: Cache .godot
uses: actions/cache@v4
with:
path: .godot
key: dot-godot-${{ runner.os }}
restore-keys: dot-godot-

- name: Export build
run: |
"$RUNNER_TEMP/godot" --headless --export-release Windows
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