Releases: keijiro/KlakSyphon
Releases Β· keijiro/KlakSyphon
Compilation error fix on non-Mac platforms
1.0.0: SRP support
- Added URP/HDRP support.
- Added the Capture Mode option (Texture/Camera/GameView).
- Total reimplementation -- I ported many parts of the code from the latest version of KlakNDI.
0.0.4: Apple silicon support
- Added Apple silicon support.
- Changed to use Makefile to build the plugin binary instead of Xcode.
- Package Manager support. The old installation method (.unitypackage) was discontinued.
- Note: This is a preliminary update. There are still known issues.
Minor update
- Runtime server instantiation support: Previously a server component couldn't be added to a game object at runtime -- it failed to load the blit shader due to a missing reference. With this update, it's changed to use the runtime search functionality to retrieve the shader. Now you can add a server component to a game object from a script at runtime.