A mostly complete port of GameBoy's Boxxle to Swift. This is my first Swift project that I worked on during the Arkansas Dev Hackathon. Simply touch in the direction you want to move. For example to move right, touch to the right of the character. I really tried hard not to use the Virtual D-Pad, per reading many blogs on mobile game design. :)
This port features:
- 40 levels from the original Boxxle (Game Boy)
- Touch [next] to go to the next level
- Touch [reset] to reset the level in case you make a mistake
- Step counter for each level
This port doesn't include:
- Level passwords
- Walking animations (I couldn't find the sprites)
- A real title screen
All credit goes to Nintendo who created the original Boxxle!