Skip to content

Releases: kinsi55/CS_BeatSaber_Camera2

Update v0.5.3

20 Jul 21:42
Compare
Choose a tag to compare
  • Changed ingame Screen position adjustment to use fractions so that it works on all resolutions and is more usable than the current implementation
  • Fixed that Cam2 could break when Scoresaber breaks

Compatible with 1.16.1+

Update v0.5.2

13 Jul 08:58
Compare
Choose a tag to compare
  • Fixed incorrect initial camera size when starting the game with no existing camera (Probably)
  • Fixed stuff breaking when Custom notes isnt installed and Notes' visibility is set to force custom notes

Update v0.5.1

08 Jul 07:37
Compare
Choose a tag to compare
  • Fixed that the Camera position could be incorrect if you played a noodle map which moves you around and another one after which does not

Update v0.5.0

28 Jun 04:37
Compare
Choose a tag to compare
  • The screen position / size of cameras is now stored as a fraction (Percentage) in the config and dynamically calculated based off the current game resolution so that it cannot break as a result of resolution changes thus camera configs can be shared and properly used by others. If the value in the config is negative it is a fraction, you can still enter a positive number to set a "real" position / size, it will then get converted to a fraction on (re)load automatically.
  • Added new option that allows you to lock the position / size of camera screens to prevent you from accidently messing them up (#33)
  • Shuffled around various things in the UI and changed some description texts

Update v0.4.4

26 Jun 23:13
Compare
Choose a tag to compare
  • Fixed incorrect positioning of cameras that dont follow replay offset in new replays
  • Changed confusing settings option description / name for pivoting offset.

Update v0.4.2

23 Jun 22:35
Compare
Choose a tag to compare
  • Added new camera preset / Avatar visibility option that allows you to force-show your Avatar on Firstperson cameras which thus allows for the new "Facecam" preset. It is essentially a camera thats pre-offet/-rotated to follow / show your Avatars head
  • Fixed that Follow Map movement might break when watching a replay of a Noodle map
  • Removed enableAutoSwitch Scenes setting as it doesnt really have any use any more since a while

Update v0.4.0

16 Jun 04:06
Compare
Choose a tag to compare
  • FIxed that Firstperson cameras would end up in incorrect locations in Multiplayer when spectating, especially when you join as a spectator and dont actually play
  • Added Multiplayer Spectating scene.. which is active when you're spectating in Multiplayer
  • Made it so Positionable cameras will follow you onto the spectating plattforms, so if you have a Positionable camera behind you it will follow you around on the spectating plattforms. If you want a camera to not follow you around, theres a new setting to disable this (default) behaviour.

Update v0.3.37

11 Jun 17:56
Compare
Choose a tag to compare
  • Fixed that the Camera could be stuck in the floor in songs while using FPFC

Update v0.3.36

10 Jun 21:37
Compare
Choose a tag to compare
  • Fixed that "Follow replay position" was not respected when FPFC is active
  • FPS limit option is now moved to Misc since almost nobody should use that

Update v0.3.35

05 Jun 18:31
Compare
Choose a tag to compare
  • Fixed that the Camera position was offset incorrectly to the back eventho it should not be in / after replays
  • Fixed that Replay scene wasnt automatically enabled / detected any more
  • Fixed that dont-"Follow replay position" didnt work
  • Dropped support for versions lower than 1.16.1. Previous release works for 1.13.2 and above if you need that.