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Releases: kinsi55/CS_BeatSaber_Camera2

Update v0.3.34

02 Jun 17:18
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  • Fixed broken Camera in Replays with new Scoresaber version
  • Added config option (farZ) which allows you to lower the render distance of a camera. Useful in various use cases like having an orthographic side cam with limited render distance so you only see the sabers and nothing behind
  • When no HMD is found and all cameras are configured with no FPS cap the game will use vSync instead of limiting the refresh rate to the Screen refresh rate (Addresses Issue #31). If you encounter any side effects / anomalies from this change let me know.

Update v0.3.33

27 May 18:48
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Compatible with 1.13.2 and above, necessary update if you are on 1.16+!

  • People complained that its hard to set an exact value for things like FOV eventho it doesnt really matter if its an exact value, so I changed the precision of the FOV slider to 0.01 instead of 0.5 to make doing that even harder 💯
  • Added new "Misc" tab in the camera settings which contains options that were previously only configurable via the config:
  • Camera views cannot be moved around any more while FPFC is active so you dont accidently move them around
  • Fixed that starting songs was not possible if you do not have SongCore installed

Update v0.3.32

09 May 13:12
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  • Fixed possible incompatability with other plugins due to unpatching all harmony patches (Thanks Meivyn)

Update v0.3.31

21 Apr 21:07
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  • Fixed that Movementscripts which have "syncToSong" set to true, applied on Cameras which have "enableInMenu" set to false would not be active on the countdown screen in Multiplayer. It will now apply and stay on the first frame of the Movementscript in the countdown period
  • Hiding the Floor in the Visibility settings will now hide the entire player plattform

Update v0.3.30

14 Apr 23:55
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  • Added support for VMCProtocol position sending

Update v0.3.29

14 Apr 01:44
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  • Fixed that Firstperson cameras would rotate incorrectly if a roomadjust-rotation is used
  • Added option (Config only for now as I'm debating if its useful) which allows you to make a camera use orthographic projection instead of perspective. Can make for some cool views, feel free to experiment around with that.

Update v0.3.28

06 Apr 07:39
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  • Fixed that Camera2 broke if the formatting of your Scenes.json was invalid, also added a warning that tells you your Scenes.json is broken when you reload the config

Update v0.3.27

04 Apr 05:08
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  • Fixed camera position modification not being reflected while dragging

Update v0.3.26

03 Apr 23:33
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  • Fixed that Movementscripts with just two keyframes did not load because it incorrectly required at least 3 keyframes
  • Fixed that toggling Smoke in the graphics settings could cause visual issues that required a game restart to fix

Update v0.3.25

31 Mar 02:11
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  • Fixed possibly incorrect camera position after disabling movement script