While encoding in the Cosmos SDK used to be mainly handled by go-amino
codec, the Cosmos SDK is moving towards using gogoprotobuf
for both state and client-side encoding. {synopsis}
- Anatomy of a Cosmos SDK application {prereq}
The Cosmos SDK utilizes two binary wire encoding protocols, Amino which is an object encoding specification and Protocol Buffers, a subset of Proto3 with an extension for interface support. See the Proto3 spec for more information on Proto3, which Amino is largely compatible with (but not with Proto2).
Due to Amino having significant performance drawbacks, being reflection-based, and not having any meaningful cross-language/client support, Protocol Buffers, specifically gogoprotobuf, is being used in place of Amino. Note, this process of using Protocol Buffers over Amino is still an ongoing process.
Binary wire encoding of types in the Cosmos SDK can be broken down into two main categories, client encoding and store encoding. Client encoding mainly revolves around transaction processing and signing, whereas store encoding revolves around types used in state-machine transitions and what is ultimately stored in the Merkle tree.
For store encoding, protobuf definitions can exist for any type and will typically have an Amino-based "intermediary" type. Specifically, the protobuf-based type definition is used for serialization and persistence, whereas the Amino-based type is used for business logic in the state-machine where they may convert back-n-forth. Note, the Amino-based types may slowly be phased-out in the future, so developers should take note to use the protobuf message definitions where possible.
In the codec
package, there exists two core interfaces, BinaryCodec
and JSONCodec
,
where the former encapsulates the current Amino interface except it operates on
types implementing the latter instead of generic interface{}
types.
In addition, there exists two implementations of Codec
. The first being
AminoCodec
, where both binary and JSON serialization is handled via Amino. The
second being ProtoCodec
, where both binary and JSON serialization is handled
via Protobuf.
This means that modules may use Amino or Protobuf encoding, but the types must
implement ProtoMarshaler
. If modules wish to avoid implementing this interface
for their types, they may use an Amino codec directly.
Every module uses an Amino codec to serialize types and interfaces. This codec typically
has types and interfaces registered in that module's domain only (e.g. messages),
but there are exceptions like x/gov
. Each module exposes a RegisterLegacyAminoCodec
function
that allows a user to provide a codec and have all the types registered. An application
will call this method for each necessary module.
Where there is no protobuf-based type definition for a module (see below), Amino is used to encode and decode raw wire bytes to the concrete type or interface:
bz := keeper.cdc.MustMarshal(typeOrInterface)
keeper.cdc.MustUnmarshal(bz, &typeOrInterface)
Note, there are length-prefixed variants of the above functionality and this is
typically used for when the data needs to be streamed or grouped together
(e.g. ResponseDeliverTx.Data
)
Since the MsgExec
message type can contain different messages instances, it is important that developers
add the following code inside the init
method of their module's codec.go
file:
import authzcodec "github.com/cosmos/cosmos-sdk/x/authz/codec"
init() {
// Register all Amino interfaces and concrete types on the authz Amino codec so that this can later be
// used to properly serialize MsgGrant and MsgExec instances
RegisterLegacyAminoCodec(authzcodec.Amino)
}
This will allow the x/authz
module to properly serialize and de-serializes MsgExec
instances using Amino,
which is required when signing this kind of messages using a Ledger.
Modules are encouraged to utilize Protobuf encoding for their respective types. In the Cosmos SDK, we use the Gogoproto specific implementation of the Protobuf spec that offers speed and DX improvements compared to the official Google protobuf implementation.
In addition to following official Protocol Buffer guidelines, we recommend using these annotations in .proto files when dealing with interfaces:
- use
cosmos_proto.accepts_interface
to annote fields that accept interfaces - pass the same fully qualified name as
protoName
toInterfaceRegistry.RegisterInterface
- annotate interface implementations with
cosmos_proto.implements_interface
- pass the same fully qualified name as
protoName
toInterfaceRegistry.RegisterInterface
Another important use of Protobuf is the encoding and decoding of transactions. Transactions are defined by the application or the Cosmos SDK but are then passed to the underlying consensus engine to be relayed to other peers. Since the underlying consensus engine is agnostic to the application, the consensus engine accepts only transactions in the form of raw bytes.
- The
TxEncoder
object performs the encoding. - The
TxDecoder
object performs the decoding.
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.46.0-rc1/types/tx_msg.go#L72-L76
A standard implementation of both these objects can be found in the auth
module:
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.46.0-rc1/x/auth/tx/decoder.go
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.46.0-rc1/x/auth/tx/encoder.go
See ADR-020 for details of how a transaction is encoded.
The Protobuf DSL is strongly typed, which can make inserting variable-typed fields difficult. Imagine we want to create a Profile
protobuf message that serves as a wrapper over an account:
message Profile {
// account is the account associated to a profile.
cosmos.auth.v1beta1.BaseAccount account = 1;
// bio is a short description of the account.
string bio = 4;
}
In this Profile
example, we hardcoded account
as a BaseAccount
. However, there are several other types of user accounts related to vesting, such as BaseVestingAccount
or ContinuousVestingAccount
. All of these accounts are different, but they all implement the AccountI
interface. How would you create a Profile
that allows all these types of accounts with an account
field that accepts an AccountI
interface?
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.46.0-rc1/x/auth/types/account.go#L301-L324
In ADR-019, it has been decided to use Any
s to encode interfaces in protobuf. An Any
contains an arbitrary serialized message as bytes, along with a URL that acts as a globally unique identifier for and resolves to that message's type. This strategy allows us to pack arbitrary Go types inside protobuf messages. Our new Profile
then looks like:
message Profile {
// account is the account associated to a profile.
google.protobuf.Any account = 1 [
(cosmos_proto.accepts_interface) = "AccountI"; // Asserts that this field only accepts Go types implementing `AccountI`. It is purely informational for now.
];
// bio is a short description of the account.
string bio = 4;
}
To add an account inside a profile, we need to "pack" it inside an Any
first, using codectypes.NewAnyWithValue
:
var myAccount AccountI
myAccount = ... // Can be a BaseAccount, a ContinuousVestingAccount or any struct implementing `AccountI`
// Pack the account into an Any
accAny, err := codectypes.NewAnyWithValue(myAccount)
if err != nil {
return nil, err
}
// Create a new Profile with the any.
profile := Profile {
Account: accAny,
Bio: "some bio",
}
// We can then marshal the profile as usual.
bz, err := cdc.Marshal(profile)
jsonBz, err := cdc.MarshalJSON(profile)
To summarize, to encode an interface, you must 1/ pack the interface into an Any
and 2/ marshal the Any
. For convenience, the Cosmos SDK provides a MarshalInterface
method to bundle these two steps. Have a look at a real-life example in the x/auth module.
The reverse operation of retrieving the concrete Go type from inside an Any
, called "unpacking", is done with the GetCachedValue()
on Any
.
profileBz := ... // The proto-encoded bytes of a Profile, e.g. retrieved through gRPC.
var myProfile Profile
// Unmarshal the bytes into the myProfile struct.
err := cdc.Unmarshal(profilebz, &myProfile)
// Let's see the types of the Account field.
fmt.Printf("%T\n", myProfile.Account) // Prints "Any"
fmt.Printf("%T\n", myProfile.Account.GetCachedValue()) // Prints "BaseAccount", "ContinuousVestingAccount" or whatever was initially packed in the Any.
// Get the address of the accountt.
accAddr := myProfile.Account.GetCachedValue().(AccountI).GetAddress()
It is important to note that for GetCachedValue()
to work, Profile
(and any other structs embedding Profile
) must implement the UnpackInterfaces
method:
func (p *Profile) UnpackInterfaces(unpacker codectypes.AnyUnpacker) error {
if p.Account != nil {
var account AccountI
return unpacker.UnpackAny(p.Account, &account)
}
return nil
}
The UnpackInterfaces
gets called recursively on all structs implementing this method, to allow all Any
s to have their GetCachedValue()
correctly populated.
For more information about interface encoding, and especially on UnpackInterfaces
and how the Any
's type_url
gets resolved using the InterfaceRegistry
, please refer to ADR-019.
The above Profile
example is a fictive example used for educational purposes. In the Cosmos SDK, we use Any
encoding in several places (non-exhaustive list):
- the
cryptotypes.PubKey
interface for encoding different types of public keys, - the
sdk.Msg
interface for encoding differentMsg
s in a transaction, - the
AccountI
interface for encodinig different types of accounts (similar to the above example) in the x/auth query responses, - the
Evidencei
interface for encoding different types of evidences in the x/evidence module, - the
AuthorizationI
interface for encoding different types of x/authz authorizations, - the
Validator
struct that contains information about a validator.
A real-life example of encoding the pubkey as Any
inside the Validator struct in x/staking is shown in the following example:
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.46.0-rc1/x/staking/types/validator.go#L40-L61
Protobuf types can be defined to encode:
- state
Msg
s- Query services
- genesis
We encourage developers to follow industry guidelines: Protocol Buffers style guide and Buf, see more details in ADR 023
If modules do not contain any interfaces (e.g. Account
or Content
), then they
may simply migrate any existing types that
are encoded and persisted via their concrete Amino codec to Protobuf (see 1. for further guidelines) and accept a Marshaler
as the codec which is implemented via the ProtoCodec
without any further customization.
However, if a module type composes an interface, it must wrap it in the sdk.Any
(from /types
package) type. To do that, a module-level .proto file must use google.protobuf.Any
for respective message type interface types.
For example, in the x/evidence
module defines an Evidence
interface, which is used by the MsgSubmitEvidence
. The structure definition must use sdk.Any
to wrap the evidence file. In the proto file we define it as follows:
// proto/cosmos/evidence/v1beta1/tx.proto
message MsgSubmitEvidence {
string submitter = 1;
google.protobuf.Any evidence = 2 [(cosmos_proto.accepts_interface) = "Evidence"];
}
The Cosmos SDK codec.Codec
interface provides support methods MarshalInterface
and UnmarshalInterface
to easy encoding of state to Any
.
Module should register interfaces using InterfaceRegistry
which provides a mechanism for registering interfaces: RegisterInterface(protoName string, iface interface{}, impls ...proto.Message)
and implementations: RegisterImplementations(iface interface{}, impls ...proto.Message)
that can be safely unpacked from Any, similarly to type registration with Amino:
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.46.0-rc1/codec/types/interface_registry.go#L25-L55
In addition, an UnpackInterfaces
phase should be introduced to deserialization to unpack interfaces before they're needed. Protobuf types that contain a protobuf Any
either directly or via one of their members should implement the UnpackInterfacesMessage
interface:
type UnpackInterfacesMessage interface {
UnpackInterfaces(InterfaceUnpacker) error
}
Learn about gRPC, REST and other endpoints {hide}