Skip to content

Commit

Permalink
Merge pull request xbmc#24073 from garbear/example-players
Browse files Browse the repository at this point in the history
[Estuary] Player Viewer: Give example static content for skin devs
  • Loading branch information
garbear authored Nov 10, 2023
2 parents 59c7182 + 28d7654 commit 4495105
Showing 1 changed file with 138 additions and 0 deletions.
138 changes: 138 additions & 0 deletions addons/skin.estuary/xml/Includes_Games.xml
Original file line number Diff line number Diff line change
Expand Up @@ -372,17 +372,64 @@
<itemlayout width="96" height="96">
<control type="gamecontroller">
<texture>$INFO[ListItem.Icon]</texture>
<controllerid>$INFO[ListItem.Property(game.controllerid)]</controllerid>
<controlleraddress>$INFO[ListItem.FilenameAndPath]</controlleraddress>
<controllerdiffuse>button_focus</controllerdiffuse>
</control>
</itemlayout>
<focusedlayout width="96" height="96">
<control type="gamecontroller">
<texture>$INFO[ListItem.Icon]</texture>
<controllerid>$INFO[ListItem.Property(game.controllerid)]</controllerid>
<controlleraddress>$INFO[ListItem.FilenameAndPath]</controlleraddress>
<controllerdiffuse>button_focus</controllerdiffuse>
</control>
</focusedlayout>
<!--
Note to skinners: this control can be populated
with static content for testing.
<content>
<item>
<icon>DefaultAddonNone.png</icon>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
<item>
<property name="game.controllerid">game.controller.snes</property>
</item>
</content>
-->
</control>
</control>
<control type="group">
Expand Down Expand Up @@ -418,6 +465,48 @@
</control>
<include>GameDialogAgentLayout</include>
</focusedlayout>
<!--
Note to skinners: this control can be populated
with static content for testing.
<content>
<item>
<label>Player 1</label>
</item>
<item>
<label>Player 2</label>
</item>
<item>
<label>Player 3</label>
</item>
<item>
<label>Player 4</label>
</item>
<item>
<label>Player 5</label>
</item>
<item>
<label>Player 6</label>
</item>
<item>
<label>Player 7</label>
</item>
<item>
<label>Player 8</label>
</item>
<item>
<label>Player 9</label>
</item>
<item>
<label>Player 10</label>
</item>
<item>
<label>Player 11</label>
</item>
<item>
<label>Player 12</label>
</item>
</content>
-->
</control>
</control>
<control type="scrollbar" id="61">
Expand Down Expand Up @@ -465,16 +554,65 @@
<enable>false</enable>
<itemlayout width="96" height="96">
<control type="gamecontroller">
<texture>$INFO[ListItem.Icon]</texture>
<controllerid>$INFO[ListItem.Property(game.controllerid)]</controllerid>
<peripherallocation>$INFO[ListItem.FilenameAndPath]</peripherallocation>
<controllerdiffuse>button_focus</controllerdiffuse>
</control>
</itemlayout>
<focusedlayout width="96" height="96">
<control type="gamecontroller">
<texture>$INFO[ListItem.Icon]</texture>
<controllerid>$INFO[ListItem.Property(game.controllerid)]</controllerid>
<peripherallocation>$INFO[ListItem.FilenameAndPath]</peripherallocation>
<controllerdiffuse>button_focus</controllerdiffuse>
</control>
</focusedlayout>
<!--
Note to skinners: this control can be populated
with static content for testing.
<content>
<item>
<icon>DefaultAddonNone.png</icon>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
<item>
<property name="game.controllerid">game.controller.default</property>
</item>
</content>
-->
</control>
</include>
</includes>

0 comments on commit 4495105

Please sign in to comment.