Beta v0.5.2
Pre-release
Pre-release
lethal-guitar
released this
04 Apr 15:37
·
1170 commits
to master
since this release
Overview
This release adds a graphical UI for selecting a Duke Nukem II installation to use for loading game data, improving usability (thanks to contributor @pratikone!). Also fixes a couple of bugs.
Note: This release still has a bug which makes conveyor belts work incorrectly in the 7th level of the 3rd episode (N7). This bug is already fixed on the master
branch.
Release notes
New features
- When starting RigelEngine for the first time, a graphical file browser UI is shown. This allows choosing the location of the Duke Nukem II data files required for playing the game. The chosen location is stored in the user profile, so this only has to be done once.
- Adds a button to the options menu to choose a different Duke Nukem II installation (only in main menu's options menu).
Bug fixes
- Added missing rocket fire sounds for episode 3 boss enemy
- Stopped explosion sprites from incorrectly appearing in N4 and N8
- Fixed missing water animations
- Fixed collision detection for player shots. Now it's possible to properly shoot the first burnable wall in M5 with a rocket launcher
- Fixed collision detection for dynamic geometry, which fixed issues in N5